Pawniard

Pawniard

DarkSteel

Base stats

HP45
Atk85
Def70
SpA40
SpD40
Spe60
BST340

Abilities

Primary
Defiant
Secondary
Inner Focus
Hidden
Pressure

Doubles analysis

What this movepool and ability set qualify for under the Doubles on National Dex role checks used by league synergy and the roster builder.

Base 60 Speed: slow support, moves last for redirection and fits Trick Room teams.

Speed control

Thunder Wave

Disruption

Taunt
Snarl

Protection

Quick Guard

Moves — National Dex

84 of 84 moves

Details
Aerial AceFlyingPhysical60—20This move does not check accuracy.
Air SlashFlyingSpecial75951530% chance to make the target flinch.
AssuranceDarkPhysical6010010Power doubles if target was damaged this turn.
AttractNormalStatus—10015A target of the opposite gender gets infatuated.
Beat UpDarkPhysical—10010All healthy allies aid in damaging the target.
Brick BreakFightingPhysical7510015Destroys screens, unless the target is immune.
ConfideNormalStatus——20Lowers the target's Sp. Atk by 1.
CutNormalPhysical509530No additional effect.
Dark PulseDarkSpecial801001520% chance to make the target flinch.
DigGroundPhysical8010010Digs underground turn 1, strikes turn 2.
Double TeamNormalStatus——15Raises the user's evasiveness by 1.
Dual ChopDragonPhysical409015Hits 2 times in one turn.
EmbargoDarkStatus—10015For 5 turns, the target's item has no effect.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
False SwipeNormalPhysical4010040Always leaves the target with at least 1 HP.
Feint AttackDarkPhysical60—20This move does not check accuracy.
Flash CannonSteelSpecial801001010% chance to lower the target's Sp. Def by 1.
FlingDarkPhysical—10010Flings the user's item at the target. Power varies.
Foul PlayDarkPhysical9510015Uses target's Attack stat in damage calculation.
FrustrationNormalPhysical—10020Max 102 power at minimum Happiness.
Fury CutterBugPhysical409520Power doubles with each hit, up to 160.
Grass KnotGrassSpecial—10020More power the heavier the target.
GuillotineNormalPhysical—305OHKOs the target. Fails if user is a lower level.
HeadbuttNormalPhysical701001530% chance to make the target flinch.