Blitzle

Blitzle

Electric

Base stats

HP45
Atk60
Def32
SpA50
SpD32
Spe76
BST295

Abilities

Primary
Lightning Rod
Secondary
Motor Drive
Hidden
Sap Sipper

Doubles analysis

What this movepool and ability set qualify for under the Doubles on Gen 9 role checks used by league synergy and the roster builder.

Base 76 Speed: mid-speed support, acts before slower bruisers without a speed plan.

Speed control

Icy Wind / Electroweb
Electroweb
Thunder Wave

Tempo / support

Helping Hand

Pivoting

Pivot (U-turn/Volt Switch/Flip Turn)
Volt Switch

Screens

Screens
Light Screen

Moves — Gen 9

46 of 46 moves

Details
AgilityPsychicStatus——30Raises the user's Speed by 2.
Baton PassNormalStatus——40User switches, passing stat changes and more.
Body SlamNormalPhysical851001530% chance to paralyze the target.
ChargeElectricStatus——20+1 SpD, user's next Electric move 2x power.
Charge BeamElectricSpecial50901070% chance to raise the user's Sp. Atk by 1.
DischargeElectricSpecial801001530% chance to paralyze adjacent Pokemon.
Double KickFightingPhysical3010030Hits 2 times in one turn.
Double-EdgeNormalPhysical12010015Has 33% recoil.
Eerie ImpulseElectricStatus—10015Lowers the target's Sp. Atk by 2.
Electric TerrainElectricStatus——105 turns. Grounded: +Electric power, can't sleep.
Electro BallElectricSpecial—10010More power the faster the user is than the target.
ElectrowebElectricSpecial559515100% chance to lower the foe(s) Speed by 1.
EndeavorNormalPhysical—1005Lowers the target's HP to the user's HP.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
FeintNormalPhysical3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Flame ChargeFirePhysical5010020100% chance to raise the user's Speed by 1.
Helping HandNormalStatus——20One adjacent ally's move power is 1.5x this turn.
Light ScreenPsychicStatus——30For 5 turns, special damage to allies is halved.
Low KickFightingPhysical—10020More power the heavier the target.
ProtectNormalStatus——10Prevents moves from affecting the user this turn.
Quick AttackNormalPhysical4010030Usually goes first.
Rain DanceWaterStatus——5For 5 turns, heavy rain powers Water moves.
RestPsychicStatus——5User sleeps 2 turns and restores HP and status.
Sand AttackGroundStatus—10015Lowers the target's accuracy by 1.