Charjabug

Charjabug

BugElectric

Base stats

HP57
Atk82
Def95
SpA55
SpD75
Spe36
BST400

Abilities

Primary
Battery
Secondary
—
Hidden
—

Singles analysis

What this movepool and ability set qualify for under the Singles on National Dex role checks used by league synergy and the roster builder.

Base 36 Speed: slow pivot range (60 or under).

Hazards

Sticky Web

Pivoting

Pivot (U-turn / Volt Switch / Flip Turn / Parting Shot / Chilly Reception)
Volt Switch
Baton Pass

Recovery

Rest (near-universal; pairs with Sleep Talk)
Rest

Setup

Defensive setup (Iron Defense / Curse)
Iron Defense

Status

Toxic
Paralysis (Thunder Wave / Glare / Nuzzle)
Thunder Wave
Status chance riders (minor)
Discharge

Stallbreak / utility

Substitute (near-universal)
Substitute

Screens

Screens (near-universal movepool)
Light Screen

Moves — National Dex

56 of 56 moves

Details
AcrobaticsFlyingPhysical5510015Power doubles if the user has no held item.
AttractNormalStatus—10015A target of the opposite gender gets infatuated.
Baton PassNormalStatus——40User switches, passing stat changes and more.
BiteDarkPhysical601002530% chance to make the target flinch.
Bug BiteBugPhysical6010020User steals and eats the target's Berry.
ChargeElectricStatus——20+1 SpD, user's next Electric move 2x power.
Charge BeamElectricSpecial50901070% chance to raise the user's Sp. Atk by 1.
ConfideNormalStatus——20Lowers the target's Sp. Atk by 1.
CrunchDarkPhysical801001520% chance to lower the target's Defense by 1.
DigGroundPhysical8010010Digs underground turn 1, strikes turn 2.
DischargeElectricSpecial801001530% chance to paralyze adjacent Pokemon.
Double TeamNormalStatus——15Raises the user's evasiveness by 1.
Eerie ImpulseElectricStatus—10015Lowers the target's Sp. Atk by 2.
Electric TerrainElectricStatus——105 turns. Grounded: +Electric power, can't sleep.
Electro BallElectricSpecial—10010More power the faster the user is than the target.
ElectrowebElectricSpecial559515100% chance to lower the foe(s) Speed by 1.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
FrustrationNormalPhysical—10020Max 102 power at minimum Happiness.
HardenNormalStatus——30Raises the user's Defense by 1.
Hidden Power WaterWaterSpecial6010015—
Iron DefenseSteelStatus——15Raises the user's Defense by 2.
Light ScreenPsychicStatus——30For 5 turns, special damage to allies is halved.
LungeBugPhysical8010015100% chance to lower the target's Attack by 1.
Magnet RiseElectricStatus——10For 5 turns, the user has immunity to Ground.