Cobalion

Cobalion

SteelFighting

In SDL

11 pts11 ptsAvailableBack to the pool

Base stats

HP91
Atk90
Def129
SpA90
SpD72
Spe108
BST580

Abilities

Primary
Justified
Secondary
—
Hidden
—

Singles analysis

What this movepool and ability set qualify for under the Singles on National Dex role checks used by league synergy and the roster builder.

Base 108 Speed: fast pivot range (100+).

  • Physical wall: HP 85+ with Def 100+.

Hazards

Stealth Rock

Pivoting

Pivot (U-turn / Volt Switch / Flip Turn / Parting Shot / Chilly Reception)
Volt Switch

Recovery

Rest (near-universal; pairs with Sleep Talk)
Rest

Setup

Offensive setup
Swords Dance, Calm Mind
Speed setup (Agility / Rock Polish / Autotomize)
Rock Polish
Defensive setup (Iron Defense / Curse)
Iron Defense

Priority

Priority
Vacuum Wave, Quick Attack

Status

Toxic
Paralysis (Thunder Wave / Glare / Nuzzle)
Thunder Wave

Anti-setup

Phazing (Whirlwind / Roar / Dragon Tail / Circle Throw)
Roar

Stallbreak / utility

Taunt
Substitute (near-universal)
Substitute

Screens

Screens (near-universal movepool)
Reflect

Moves — National Dex

82 of 82 moves

Details
Aerial AceFlyingPhysical60—20This move does not check accuracy.
Air SlashFlyingSpecial75951530% chance to make the target flinch.
Aura SphereFightingSpecial80—20This move does not check accuracy.
BlockNormalStatus——5Prevents the target from switching out.
Body PressFightingPhysical8010010Uses user's Def stat as Atk in damage calculation.
Body SlamNormalPhysical851001530% chance to paralyze the target.
BounceFlyingPhysical85855Bounces turn 1. Hits turn 2. 30% paralyze.
Brick BreakFightingPhysical7510015Destroys screens, unless the target is immune.
Calm MindPsychicStatus——20Raises the user's Sp. Atk and Sp. Def by 1.
Close CombatFightingPhysical1201005Lowers the user's Defense and Sp. Def by 1.
CoachingFightingStatus——10Raises an ally's Attack and Defense by 1.
ConfideNormalStatus——20Lowers the target's Sp. Atk by 1.
CutNormalPhysical509530No additional effect.
Double KickFightingPhysical3010030Hits 2 times in one turn.
Double TeamNormalStatus——15Raises the user's evasiveness by 1.
Double-EdgeNormalPhysical12010015Has 33% recoil.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
False SwipeNormalPhysical4010040Always leaves the target with at least 1 HP.
Flash CannonSteelSpecial801001010% chance to lower the target's Sp. Def by 1.
Focus BlastFightingSpecial12070510% chance to lower the target's Sp. Def by 1.
FrustrationNormalPhysical—10020Max 102 power at minimum Happiness.
Giga ImpactNormalPhysical150905User cannot move next turn.
Heavy SlamSteelPhysical—10010More power the heavier the user than the target.
Helping HandNormalStatus——20One adjacent ally's move power is 1.5x this turn.