Sandile

Sandile

GroundDark

In SDL

1 pts1 ptsAvailableBack to the pool

Base stats

HP50
Atk72
Def35
SpA35
SpD35
Spe65
BST292

Abilities

Primary
Intimidate
Secondary
Moxie
Hidden
Anger Point

Singles analysis

What this movepool and ability set qualify for under the Singles on Gen 9 role checks used by league synergy and the roster builder.

Base 65 Speed sits in the middle tier: neither a natural revenge killer nor a slow pivot.

Hazards

Stealth Rock

Recovery

Rest (near-universal; pairs with Sleep Talk)
Rest

Setup

Defensive setup (Iron Defense / Curse)
Curse

Status

Status chance riders (minor)
Sludge Bomb

Anti-setup

Phazing (Whirlwind / Roar / Dragon Tail / Circle Throw)
Roar

Stallbreak / utility

Taunt
Substitute (near-universal)
Substitute

Offense abilities

Offensive ability
Moxie

Defense abilities

Intimidate (low value in singles)
Intimidate

Moves — Gen 9

54 of 54 moves

Details
Aqua TailWaterPhysical909010No additional effect.
BiteDarkPhysical601002530% chance to make the target flinch.
Body SlamNormalPhysical851001530% chance to paralyze the target.
Brick BreakFightingPhysical7510015Destroys screens, unless the target is immune.
BulldozeGroundPhysical6010020100% chance lower adjacent Pkmn Speed by 1.
CounterFightingPhysical—10020If hit by physical attack, returns double damage.
CrunchDarkPhysical801001520% chance to lower the target's Defense by 1.
CurseGhostStatus——10Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Dark PulseDarkSpecial801001520% chance to make the target flinch.
DigGroundPhysical8010010Digs underground turn 1, strikes turn 2.
Double-EdgeNormalPhysical12010015Has 33% recoil.
Earth PowerGroundSpecial901001010% chance to lower the target's Sp. Def by 1.
EarthquakeGroundPhysical10010010Hits adjacent Pokemon. Double damage on Dig.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
Fire FangFirePhysical65951510% chance to burn. 10% chance to flinch.
FlingDarkPhysical—10010Flings the user's item at the target. Power varies.
Foul PlayDarkPhysical9510015Uses target's Attack stat in damage calculation.
Grass KnotGrassSpecial—10020More power the heavier the target.
Helping HandNormalStatus——20One adjacent ally's move power is 1.5x this turn.
Hone ClawsDarkStatus——15Raises the user's Attack and accuracy by 1.
Lash OutDarkPhysical7510052x power if the user had a stat lowered this turn.
LeerNormalStatus—10030Lowers the foe(s) Defense by 1.
Mud ShotGroundSpecial559515100% chance to lower the target's Speed by 1.
Mud-SlapGroundSpecial2010010100% chance to lower the target's accuracy by 1.