Natu
PsychicFlying
Base stats
HP40
Atk50
Def45
SpA70
SpD45
Spe70
BST320
Abilities
- Primary
- Synchronize
- Secondary
- Early Bird
- Hidden
- Magic Bounce
Doubles analysis
What this movepool and ability set qualify for under the Doubles on National Dex role checks used by league synergy and the roster builder.
Base 70 Speed: mid-speed support, acts before slower bruisers without a speed plan.
Speed control
- Tailwind
- Trick Room
- Thunder Wave
Pivoting
- Pivot (U-turn/Volt Switch/Flip Turn)
- U-turn
Screens
- Screens
- Reflect, Light Screen
Positioning
- Ally Switch
Disruption
- Haze / Clear Smog
- Haze
Weather and terrain
- Psychic Terrain abuser
- Expanding Force
Moves — National Dex
93 of 93 moves
| Details | |||||||
|---|---|---|---|---|---|---|---|
| Aerial Ace | Flying | Physical | 60 | — | 20 | This move does not check accuracy. | |
| Air Cutter | Flying | Special | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | |
| Air Slash | Flying | Special | 75 | 95 | 15 | 30% chance to make the target flinch. | |
| Ally Switch | Psychic | Status | — | — | 15 | User and ally swap positions; using again can fail. | |
| Attract | Normal | Status | — | 100 | 15 | A target of the opposite gender gets infatuated. | |
| Baton Pass | Normal | Status | — | — | 40 | User switches, passing stat changes and more. | |
| Calm Mind | Psychic | Status | — | — | 20 | Raises the user's Sp. Atk and Sp. Def by 1. | |
| Captivate | Normal | Status | — | 100 | 20 | Lowers the foe(s) Sp. Atk by 2 if opposite gender. | |
| Confide | Normal | Status | — | — | 20 | Lowers the target's Sp. Atk by 1. | |
| Confuse Ray | Ghost | Status | — | 100 | 10 | Confuses the target. | |
| Cosmic Power | Psychic | Status | — | — | 20 | Raises the user's Defense and Sp. Def by 1. | |
| Curse | Ghost | Status | — | — | 10 | Curses if Ghost, else -1 Spe, +1 Atk, +1 Def. | |
| Dazzling Gleam | Fairy | Special | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | |
| Detect | Fighting | Status | — | — | 5 | Prevents moves from affecting the user this turn. | |
| Double Team | Normal | Status | — | — | 15 | Raises the user's evasiveness by 1. | |
| Double-Edge | Normal | Physical | 120 | 100 | 15 | Has 33% recoil. | |
| Dream Eater | Psychic | Special | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
| Drill Peck | Flying | Physical | 80 | 100 | 20 | No additional effect. | |
| Dual Wingbeat | Flying | Physical | 40 | 90 | 10 | Hits 2 times in one turn. | |
| Endure | Normal | Status | — | — | 10 | User survives attacks this turn with at least 1 HP. | |
| Expanding Force | Psychic | Special | 80 | 100 | 10 | User on Psychic Terrain: 1.5x power, hits foes. | |
| Facade | Normal | Physical | 70 | 100 | 20 | Power doubles if user is burn/poison/paralyzed. | |
| Feather Dance | Flying | Status | — | 100 | 15 | Lowers the target's Attack by 2. | |
| Feint Attack | Dark | Physical | 60 | — | 20 | This move does not check accuracy. | |
| Flash | Normal | Status | — | 100 | 20 | Lowers the target's accuracy by 1. |