Axew

Axew

Dragon

In SDL

1 pts1 ptsAvailableBack to the pool

Base stats

HP46
Atk87
Def60
SpA30
SpD40
Spe57
BST320

Abilities

Primary
Rivalry
Secondary
Mold Breaker
Hidden
Unnerve

Singles analysis

What this movepool and ability set qualify for under the Singles on Gen 9 role checks used by league synergy and the roster builder.

Base 57 Speed: slow pivot range (60 or under).

Recovery

Rest (near-universal; pairs with Sleep Talk)
Rest

Setup

Offensive setup
Swords Dance, Dragon Dance

Priority

First Impression (first turn only)
First Impression

Anti-setup

Phazing (Whirlwind / Roar / Dragon Tail / Circle Throw)
Roar, Dragon Tail

Stallbreak / utility

Taunt
Substitute (near-universal)
Substitute

Moves — Gen 9

56 of 56 moves

Details
Aerial AceFlyingPhysical60—20This move does not check accuracy.
Aqua TailWaterPhysical909010No additional effect.
AssuranceDarkPhysical6010010Power doubles if target was damaged this turn.
BiteDarkPhysical601002530% chance to make the target flinch.
Breaking SwipeDragonPhysical6010015100% chance to lower the foe(s) Attack by 1.
Brick BreakFightingPhysical7510015Destroys screens, unless the target is immune.
BulldozeGroundPhysical6010020100% chance lower adjacent Pkmn Speed by 1.
CounterFightingPhysical—10020If hit by physical attack, returns double damage.
CrunchDarkPhysical801001520% chance to lower the target's Defense by 1.
DigGroundPhysical8010010Digs underground turn 1, strikes turn 2.
Double-EdgeNormalPhysical12010015Has 33% recoil.
Draco MeteorDragonSpecial130905Lowers the user's Sp. Atk by 2.
Dragon CheerDragonStatus——15Ally: Crit ratio +1, or +2 if ally is Dragon type.
Dragon ClawDragonPhysical8010015No additional effect.
Dragon DanceDragonStatus——20Raises the user's Attack and Speed by 1.
Dragon PulseDragonSpecial8510010No additional effect.
Dragon TailDragonPhysical609010Forces the target to switch to a random ally.
EndeavorNormalPhysical—1005Lowers the target's HP to the user's HP.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
False SwipeNormalPhysical4010040Always leaves the target with at least 1 HP.
First ImpressionBugPhysical9010010Nearly always goes first. First turn out only.
FlingDarkPhysical—10010Flings the user's item at the target. Power varies.
Focus EnergyNormalStatus——30Raises the user's critical hit ratio by 2.
Giga ImpactNormalPhysical150905User cannot move next turn.