Hippowdon
Ground
Base stats
HP108
Atk112
Def118
SpA68
SpD72
Spe47
BST525
Abilities
- Primary
- Sand Stream
- Secondary
- —
- Hidden
- Sand Force
Doubles analysis
What this movepool and ability set qualify for under the Doubles on Gen 9 role checks used by league synergy and the roster builder.
Base 47 Speed: Trick Room tier (60 or under with real offense).
Tempo / support
- Helping Hand
Disruption
- Sleep (Spore/Powder/etc.)
- Yawn
Ability roles
- Weather setter
- Sand Stream
Weather and terrain
- Sandstorm setter
- Sand Stream
- Sandstorm abuser
- Sand Force
Moves — Gen 9
52 of 52 moves
| Details | |||||||
|---|---|---|---|---|---|---|---|
| Amnesia | Psychic | Status | — | — | 20 | Raises the user's Sp. Def by 2. | |
| Bite | Dark | Physical | 60 | 100 | 25 | 30% chance to make the target flinch. | |
| Body Press | Fighting | Physical | 80 | 100 | 10 | Uses user's Def stat as Atk in damage calculation. | |
| Body Slam | Normal | Physical | 85 | 100 | 15 | 30% chance to paralyze the target. | |
| Bulldoze | Ground | Physical | 60 | 100 | 20 | 100% chance lower adjacent Pkmn Speed by 1. | |
| Crunch | Dark | Physical | 80 | 100 | 15 | 20% chance to lower the target's Defense by 1. | |
| Curse | Ghost | Status | — | — | 10 | Curses if Ghost, else -1 Spe, +1 Atk, +1 Def. | |
| Dig | Ground | Physical | 80 | 100 | 10 | Digs underground turn 1, strikes turn 2. | |
| Double-Edge | Normal | Physical | 120 | 100 | 15 | Has 33% recoil. | |
| Earth Power | Ground | Special | 90 | 100 | 10 | 10% chance to lower the target's Sp. Def by 1. | |
| Earthquake | Ground | Physical | 100 | 100 | 10 | Hits adjacent Pokemon. Double damage on Dig. | |
| Endure | Normal | Status | — | — | 10 | User survives attacks this turn with at least 1 HP. | |
| Facade | Normal | Physical | 70 | 100 | 20 | Power doubles if user is burn/poison/paralyzed. | |
| Fire Fang | Fire | Physical | 65 | 95 | 15 | 10% chance to burn. 10% chance to flinch. | |
| Fissure | Ground | Physical | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | |
| Giga Impact | Normal | Physical | 150 | 90 | 5 | User cannot move next turn. | |
| Hard Press | Steel | Physical | — | 100 | 10 | More power the more HP the target has left. | |
| Heavy Slam | Steel | Physical | — | 100 | 10 | More power the heavier the user than the target. | |
| Helping Hand | Normal | Status | — | — | 20 | One adjacent ally's move power is 1.5x this turn. | |
| High Horsepower | Ground | Physical | 95 | 95 | 10 | No additional effect. | |
| Hyper Beam | Normal | Special | 150 | 90 | 5 | User cannot move next turn. | |
| Hyper Voice | Normal | Special | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | |
| Ice Fang | Ice | Physical | 65 | 95 | 15 | 10% chance to freeze. 10% chance to flinch. | |
| Iron Head | Steel | Physical | 80 | 100 | 15 | 30% chance to make the target flinch. | |
| Mud Shot | Ground | Special | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. |