Morpeko-Hangry

Morpeko-Hangry

ElectricDark

Base stats

HP58
Atk95
Def58
SpA70
SpD58
Spe97
BST436

Abilities

Primary
Hunger Switch
Secondary
—
Hidden
—

Singles analysis

What this movepool and ability set qualify for under the Singles on Gen 9 role checks used by league synergy and the roster builder.

Base 97 Speed sits in the middle tier: neither a natural revenge killer nor a slow pivot.

Hazard removal

Rapid Spin (premium: +1 Spe)
Rapid Spin
Hazard removal
Rapid Spin

Pivoting

Pivot (U-turn / Volt Switch / Flip Turn / Parting Shot / Chilly Reception)
Volt Switch, Parting Shot

Recovery

Rest (near-universal; pairs with Sleep Talk)
Rest

Setup

Offensive setup
Nasty Plot
Speed setup (Agility / Rock Polish / Autotomize)
Agility

Priority

Priority
Quick Attack
Fake Out (low value in singles)
Fake Out

Status

Paralysis (Thunder Wave / Glare / Nuzzle)
Thunder Wave

Stallbreak / utility

Knock Off
Taunt
Substitute (near-universal)
Substitute

Moves — Gen 9

67 of 67 moves

Details
AgilityPsychicStatus——30Raises the user's Speed by 2.
Aura WheelElectricPhysical11010010Morpeko: Electric; Hangry: Dark; 100% +1 Spe.
Baton PassNormalStatus——40User switches, passing stat changes and more.
BiteDarkPhysical601002530% chance to make the target flinch.
Brick BreakFightingPhysical7510015Destroys screens, unless the target is immune.
Bullet SeedGrassPhysical2510030Hits 2-5 times in one turn.
ChargeElectricStatus——20+1 SpD, user's next Electric move 2x power.
Charge BeamElectricSpecial50901070% chance to raise the user's Sp. Atk by 1.
CrunchDarkPhysical801001520% chance to lower the target's Defense by 1.
Dark PulseDarkSpecial801001520% chance to make the target flinch.
Double-EdgeNormalPhysical12010015Has 33% recoil.
Eerie ImpulseElectricStatus—10015Lowers the target's Sp. Atk by 2.
Electric TerrainElectricStatus——105 turns. Grounded: +Electric power, can't sleep.
Electro BallElectricSpecial—10010More power the faster the user is than the target.
ElectrowebElectricSpecial559515100% chance to lower the foe(s) Speed by 1.
EndeavorNormalPhysical—1005Lowers the target's HP to the user's HP.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
Fake OutNormalPhysical4010010Hits first. First turn out only. 100% flinch chance.
Fake TearsDarkStatus—10020Lowers the target's Sp. Def by 2.
Fire FangFirePhysical65951510% chance to burn. 10% chance to flinch.
FlatterDarkStatus—10015Raises the target's Sp. Atk by 1 and confuses it.
FlingDarkPhysical—10010Flings the user's item at the target. Power varies.
Foul PlayDarkPhysical9510015Uses target's Attack stat in damage calculation.
Ice FangIcePhysical65951510% chance to freeze. 10% chance to flinch.