Gholdengo
SteelGhost
In HPL - Battle Connoisseur
Base stats
HP87
Atk60
Def95
SpA133
SpD91
Spe84
BST550
Abilities
- Primary
- Good as Gold
- Secondary
- —
- Hidden
- —
Singles analysis
What this movepool and ability set qualify for under the Singles on Champions role checks used by league synergy and the roster builder.
Base 84 Speed: Scarf-viable attacker (70 to 100).
- Wallbreaker: Atk or SpA clears the 120 bar (105 with a breaker ability).
Recovery
- Reliable recovery
- Recover
- Rest (near-universal; pairs with Sleep Talk)
- Rest
Setup
- Offensive setup
- Nasty Plot
Stallbreak / utility
- Trick / Switcheroo
- Trick
- Substitute (near-universal)
- Substitute
Screens
- Screens (near-universal movepool)
- Reflect, Light Screen
Defense abilities
- Defensive ability
- Good as Gold
Draft record (Champions): Avg finish: 2nd of 10 · n=1 season
Moves — Champions
42 of 42 moves
| Details | |||||||
|---|---|---|---|---|---|---|---|
| Charge Beam | Electric | Special | 50 | 90 | 10 | 70% chance to raise the user's Sp. Atk by 1. | |
| Confuse Ray | Ghost | Status | — | 100 | 10 | Confuses the target. | |
| Dazzling Gleam | Fairy | Special | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | |
| Electro Ball | Electric | Special | — | 100 | 10 | More power the faster the user is than the target. | |
| Endure | Normal | Status | — | — | 10 | User survives attacks this turn with at least 1 HP. | |
| Flash Cannon | Steel | Special | 80 | 100 | 10 | 10% chance to lower the target's Sp. Def by 1. | |
| Fling | Dark | Physical | — | 100 | 10 | Flings the user's item at the target. Power varies. | |
| Focus Blast | Fighting | Special | 120 | 70 | 5 | 10% chance to lower the target's Sp. Def by 1. | |
| Focus Punch | Fighting | Physical | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
| Giga Impact | Normal | Physical | 150 | 90 | 5 | User cannot move next turn. | |
| Heavy Slam | Steel | Physical | — | 100 | 10 | More power the heavier the user than the target. | |
| Hex | Ghost | Special | 65 | 100 | 10 | Power doubles if the target has a status ailment. | |
| Hyper Beam | Normal | Special | 150 | 90 | 5 | User cannot move next turn. | |
| Iron Head | Steel | Physical | 80 | 100 | 15 | 30% chance to make the target flinch. | |
| Light Screen | Psychic | Status | — | — | 30 | For 5 turns, special damage to allies is halved. | |
| Low Kick | Fighting | Physical | — | 100 | 20 | More power the heavier the target. | |
| Low Sweep | Fighting | Physical | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
| Make It Rain | Steel | Special | 120 | 100 | 5 | Lowers the user's Sp. Atk by 1. Hits foe(s). | |
| Memento | Dark | Status | — | 100 | 10 | Lowers target's Attack, Sp. Atk by 2. User faints. | |
| Metal Sound | Steel | Status | — | 85 | 40 | Lowers the target's Sp. Def by 2. | |
| Nasty Plot | Dark | Status | — | — | 20 | Raises the user's Sp. Atk by 2. | |
| Night Shade | Ghost | Special | — | 100 | 15 | Does damage equal to the user's level. | |
| Poltergeist | Ghost | Physical | 110 | 90 | 5 | Fails if the target has no held item. | |
| Power Gem | Rock | Special | 80 | 100 | 20 | No additional effect. | |
| Protect | Normal | Status | — | — | 10 | Prevents moves from affecting the user this turn. |