Steenee
Grass
In SDL
Base stats
HP52
Atk40
Def48
SpA40
SpD48
Spe62
BST290
Abilities
- Primary
- Leaf Guard
- Secondary
- Oblivious
- Hidden
- Sweet Veil
Singles analysis
What this movepool and ability set qualify for under the Singles on National Dex role checks used by league synergy and the roster builder.
Base 62 Speed sits in the middle tier: neither a natural revenge killer nor a slow pivot.
Hazard removal
- Rapid Spin (premium: +1 Spe)
- Rapid Spin
- Hazard removal
- Rapid Spin
Recovery
- Reliable recovery
- Synthesis
- Rest (near-universal; pairs with Sleep Talk)
- Rest
Cleric
- Cleric (Heal Bell / Aromatherapy / Healing Wish / Lunar Dance)
- Aromatherapy
Priority
- Grassy Glide (terrain-gated)
- Grassy Glide
Status
- Toxic
Stallbreak / utility
- Knock Off
- Substitute (near-universal)
- Substitute
Screens
- Screens (near-universal movepool)
- Reflect, Light Screen
Moves — National Dex
68 of 68 moves
| Details | |||||||
|---|---|---|---|---|---|---|---|
| Acupressure | Normal | Status | — | — | 30 | Raises a random stat of the user or an ally by 2. | |
| Aromatherapy | Grass | Status | — | — | 5 | Cures the user's party of all status conditions. | |
| Aromatic Mist | Fairy | Status | — | — | 20 | Raises an ally's Sp. Def by 1. | |
| Attract | Normal | Status | — | 100 | 15 | A target of the opposite gender gets infatuated. | |
| Bounce | Flying | Physical | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | |
| Bullet Seed | Grass | Physical | 25 | 100 | 30 | Hits 2-5 times in one turn. | |
| Captivate | Normal | Status | — | 100 | 20 | Lowers the foe(s) Sp. Atk by 2 if opposite gender. | |
| Celebrate | Normal | Status | — | — | 40 | No competitive use. | |
| Charm | Fairy | Status | — | 100 | 20 | Lowers the target's Attack by 2. | |
| Confide | Normal | Status | — | — | 20 | Lowers the target's Sp. Atk by 1. | |
| Covet | Normal | Physical | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
| Dazzling Gleam | Fairy | Special | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | |
| Double Slap | Normal | Physical | 15 | 85 | 10 | Hits 2-5 times in one turn. | |
| Double Team | Normal | Status | — | — | 15 | Raises the user's evasiveness by 1. | |
| Draining Kiss | Fairy | Special | 50 | 100 | 10 | User recovers 75% of the damage dealt. | |
| Endeavor | Normal | Physical | — | 100 | 5 | Lowers the target's HP to the user's HP. | |
| Endure | Normal | Status | — | — | 10 | User survives attacks this turn with at least 1 HP. | |
| Energy Ball | Grass | Special | 90 | 100 | 10 | 10% chance to lower the target's Sp. Def by 1. | |
| Facade | Normal | Physical | 70 | 100 | 20 | Power doubles if user is burn/poison/paralyzed. | |
| Feint | Normal | Physical | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
| Flail | Normal | Physical | — | 100 | 15 | More power the less HP the user has left. | |
| Fling | Dark | Physical | — | 100 | 10 | Flings the user's item at the target. Power varies. | |
| Frustration | Normal | Physical | — | 100 | 20 | Max 102 power at minimum Happiness. | |
| Giga Drain | Grass | Special | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
| Grass Knot | Grass | Special | — | 100 | 20 | More power the heavier the target. |