Steelix-M

Steelix-M

SteelGround

In TBT Season 7

6 pts6 ptsAvailableBack to the pool

Base stats

HP75
Atk125
Def230
SpA55
SpD95
Spe30
BST610

Abilities

Primary
Sand Force
Secondary
—
Hidden
—

Doubles analysis

What this movepool and ability set qualify for under the Doubles on Champions role checks used by league synergy and the roster builder.

Base 30 Speed: Trick Room tier (60 or under with real offense).

Disruption

Taunt

Protection

Wide Guard

Weather and terrain

Sandstorm abuser
Sand Force

Draft record (Champions): Avg finish: 4th of 10 · n=1 season

Moves — Champions

66 of 66 moves

Details
Ancient PowerRockSpecial60100510% chance to raise all stats by 1 (not acc/eva).
AttractNormalStatus—10015A target of the opposite gender gets infatuated.
BindNormalPhysical158520Traps and damages the target for 4-5 turns.
BlockNormalStatus——5Prevents the target from switching out.
Body PressFightingPhysical8010010Uses user's Def stat as Atk in damage calculation.
Body SlamNormalPhysical851001530% chance to paralyze the target.
Breaking SwipeDragonPhysical6010015100% chance to lower the foe(s) Attack by 1.
Brutal SwingDarkPhysical6010020No additional effect. Hits adjacent Pokemon.
BulldozeGroundPhysical6010020100% chance lower adjacent Pkmn Speed by 1.
CrunchDarkPhysical801001520% chance to lower the target's Defense by 1.
CurseGhostStatus——10Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Dark PulseDarkSpecial801001520% chance to make the target flinch.
DigGroundPhysical8010010Digs underground turn 1, strikes turn 2.
Double-EdgeNormalPhysical12010015Has 33% recoil.
Dragon DanceDragonStatus——20Raises the user's Attack and Speed by 1.
Dragon PulseDragonSpecial8510010No additional effect.
Dragon TailDragonPhysical609010Forces the target to switch to a random ally.
Drill RunGroundPhysical809510High critical hit ratio.
Earth PowerGroundSpecial901001010% chance to lower the target's Sp. Def by 1.
EarthquakeGroundPhysical10010010Hits adjacent Pokemon. Double damage on Dig.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
Fire FangFirePhysical65951510% chance to burn. 10% chance to flinch.
FissureGroundPhysical—305OHKOs the target. Fails if user is a lower level.
FlailNormalPhysical—10015More power the less HP the user has left.