Mr. Mime

Mr. Mime

PsychicFairy

In HPL - Battle Connoisseur

2 pts2 ptsAvailableBack to the pool

Base stats

HP40
Atk45
Def65
SpA100
SpD120
Spe90
BST460

Abilities

Primary
Soundproof
Secondary
Filter
Hidden
Technician

Doubles analysis

What this movepool and ability set qualify for under the Doubles on Champions role checks used by league synergy and the roster builder.

Base 90 Speed: Tailwind tier, doubled Speed clears 140.

Speed control

Trick Room
Icy Wind / Electroweb
Icy Wind
Thunder Wave

Tempo / support

Fake Out
Helping Hand

Disruption

Taunt
Encore
Sleep (Spore/Powder/etc.)
Hypnosis

Screens

Screens
Reflect, Light Screen

Protection

Wide Guard
Quick Guard

Positioning

Ally Switch

Weather and terrain

Psychic Terrain abuser
Expanding Force

Moves — Champions

77 of 77 moves

Details
Ally SwitchPsychicStatus——15User and ally swap positions; using again can fail.
AttractNormalStatus—10015A target of the opposite gender gets infatuated.
Baton PassNormalStatus——40User switches, passing stat changes and more.
Body SlamNormalPhysical851001530% chance to paralyze the target.
Brick BreakFightingPhysical7510015Destroys screens, unless the target is immune.
Calm MindPsychicStatus——20Raises the user's Sp. Atk and Sp. Def by 1.
Charge BeamElectricSpecial50901070% chance to raise the user's Sp. Atk by 1.
CharmFairyStatus—10020Lowers the target's Attack by 2.
Confuse RayGhostStatus—10010Confuses the target.
CopycatNormalStatus——20Uses the last move used in the battle.
Dazzling GleamFairySpecial8010010No additional effect. Hits adjacent foes.
Drain PunchFightingPhysical7510010User recovers 50% of the damage dealt.
EncoreNormalStatus—1005Target repeats its last move for its next 3 turns.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
Energy BallGrassSpecial901001010% chance to lower the target's Sp. Def by 1.
Expanding ForcePsychicSpecial8010010User on Psychic Terrain: 1.5x power, hits foes.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
Fake OutNormalPhysical4010010Hits first. First turn out only. 100% flinch chance.
Fire PunchFirePhysical751001510% chance to burn the target.
FlingDarkPhysical—10010Flings the user's item at the target. Power varies.
Focus BlastFightingSpecial12070510% chance to lower the target's Sp. Def by 1.
Foul PlayDarkPhysical9510015Uses target's Attack stat in damage calculation.
Future SightPsychicSpecial12010010Hits two turns after being used.
Giga ImpactNormalPhysical150905User cannot move next turn.
Grass KnotGrassSpecial—10020More power the heavier the target.