Medicham

Medicham

FightingPsychic

In Itan fun leagues

7 pts7 ptsAvailableBack to the pool

Base stats

HP60
Atk60
Def75
SpA60
SpD75
Spe80
BST410

Abilities

Primary
Pure Power
Secondary
—
Hidden
Telepathy

Singles analysis

What this movepool and ability set qualify for under the Singles on National Dex role checks used by league synergy and the roster builder.

Base 80 Speed sits in the middle tier: neither a natural revenge killer nor a slow pivot.

Pivoting

Baton Pass

Recovery

Reliable recovery
Recover
Rest (near-universal; pairs with Sleep Talk)
Rest

Setup

Offensive setup
Calm Mind, Bulk Up

Priority

Priority
Bullet Punch, Vacuum Wave
Fake Out (low value in singles)
Fake Out

Status

Toxic

Stallbreak / utility

Taunt
Trick / Switcheroo
Trick
Substitute (near-universal)
Substitute
Chip / utility (Pain Split / Future Sight / Corrosive Gas)
Pain Split

Screens

Screens (near-universal movepool)
Reflect, Light Screen

Offense abilities

Offensive ability
Pure Power

Moves — National Dex

115 of 115 moves

Details
AcupressureNormalStatus——30Raises a random stat of the user or an ally by 2.
Aerial AceFlyingPhysical60—20This move does not check accuracy.
AttractNormalStatus—10015A target of the opposite gender gets infatuated.
Aura SphereFightingSpecial80—20This move does not check accuracy.
Axe KickFightingPhysical120901030% confusion. User loses 50% max HP if miss.
Baton PassNormalStatus——40User switches, passing stat changes and more.
BideNormalPhysical——10Waits 2 turns; deals double the damage taken.
Body SlamNormalPhysical851001530% chance to paralyze the target.
Brick BreakFightingPhysical7510015Destroys screens, unless the target is immune.
Bulk UpFightingStatus——20Raises the user's Attack and Defense by 1.
Bullet PunchSteelPhysical4010030Usually goes first.
Calm MindPsychicStatus——20Raises the user's Sp. Atk and Sp. Def by 1.
CaptivateNormalStatus—10020Lowers the foe(s) Sp. Atk by 2 if opposite gender.
Close CombatFightingPhysical1201005Lowers the user's Defense and Sp. Def by 1.
ConfideNormalStatus——20Lowers the target's Sp. Atk by 1.
ConfusionPsychicSpecial501002510% chance to confuse the target.
CounterFightingPhysical—10020If hit by physical attack, returns double damage.
DetectFightingStatus——5Prevents moves from affecting the user this turn.
Double TeamNormalStatus——15Raises the user's evasiveness by 1.
Double-EdgeNormalPhysical12010015Has 33% recoil.
Drain PunchFightingPhysical7510010User recovers 50% of the damage dealt.
Dream EaterPsychicSpecial10010015User gains 1/2 HP inflicted. Sleeping target only.
Dynamic PunchFightingPhysical100505100% chance to confuse the target.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
Energy BallGrassSpecial901001010% chance to lower the target's Sp. Def by 1.