Tatsugiri
DragonWater
In HPL - Battle Connoisseur
Base stats
HP68
Atk50
Def60
SpA120
SpD95
Spe82
BST475
Abilities
- Primary
- Commander
- Secondary
- —
- Hidden
- Storm Drain
Singles analysis
What this movepool and ability set qualify for under the Singles on National Dex role checks used by league synergy and the roster builder.
Base 82 Speed: Scarf-viable attacker (70 to 100).
- Wallbreaker: Atk or SpA clears the 120 bar (105 with a breaker ability).
- Sweeper candidate: has setup and the Speed, a Speed boost, or the bulk to use it.
Hazard removal
- Rapid Spin (premium: +1 Spe)
- Rapid Spin
- Hazard removal
- Rapid Spin
Pivoting
- Baton Pass
Recovery
- Rest (near-universal; pairs with Sleep Talk)
- Rest
Setup
- Offensive setup
- Dragon Dance, Nasty Plot
Stallbreak / utility
- Taunt
- Substitute (near-universal)
- Substitute
Defense abilities
- Defensive ability
- Storm Drain
Moves — National Dex
36 of 36 moves
| Details | |||||||
|---|---|---|---|---|---|---|---|
| Baton Pass | Normal | Status | — | — | 40 | User switches, passing stat changes and more. | |
| Chilling Water | Water | Special | 50 | 100 | 20 | 100% chance to lower the target's Attack by 1. | |
| Counter | Fighting | Physical | — | 100 | 20 | If hit by physical attack, returns double damage. | |
| Draco Meteor | Dragon | Special | 130 | 90 | 5 | Lowers the user's Sp. Atk by 2. | |
| Dragon Cheer | Dragon | Status | — | — | 15 | Ally: Crit ratio +1, or +2 if ally is Dragon type. | |
| Dragon Dance | Dragon | Status | — | — | 20 | Raises the user's Attack and Speed by 1. | |
| Dragon Pulse | Dragon | Special | 85 | 100 | 10 | No additional effect. | |
| Endure | Normal | Status | — | — | 10 | User survives attacks this turn with at least 1 HP. | |
| Facade | Normal | Physical | 70 | 100 | 20 | Power doubles if user is burn/poison/paralyzed. | |
| Giga Impact | Normal | Physical | 150 | 90 | 5 | User cannot move next turn. | |
| Harden | Normal | Status | — | — | 30 | Raises the user's Defense by 1. | |
| Helping Hand | Normal | Status | — | — | 20 | One adjacent ally's move power is 1.5x this turn. | |
| Hydro Pump | Water | Special | 110 | 80 | 5 | No additional effect. | |
| Hyper Beam | Normal | Special | 150 | 90 | 5 | User cannot move next turn. | |
| Icy Wind | Ice | Special | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
| Lunge | Bug | Physical | 80 | 100 | 15 | 100% chance to lower the target's Attack by 1. | |
| Memento | Dark | Status | — | 100 | 10 | Lowers target's Attack, Sp. Atk by 2. User faints. | |
| Mirror Coat | Psychic | Special | — | 100 | 20 | If hit by special attack, returns double damage. | |
| Muddy Water | Water | Special | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | |
| Nasty Plot | Dark | Status | — | — | 20 | Raises the user's Sp. Atk by 2. | |
| Outrage | Dragon | Physical | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | |
| Protect | Normal | Status | — | — | 10 | Prevents moves from affecting the user this turn. | |
| Rain Dance | Water | Status | — | — | 5 | For 5 turns, heavy rain powers Water moves. | |
| Rapid Spin | Normal | Physical | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | |
| Rest | Psychic | Status | — | — | 5 | User sleeps 2 turns and restores HP and status. |