Pincurchin

Pincurchin

Electric

In HPL - Battle Connoisseur

3 pts3 ptsTaken by Columbus ChandeluresBack to the pool

Base stats

HP48
Atk101
Def95
SpA91
SpD85
Spe15
BST435

Abilities

Primary
Lightning Rod
Secondary
—
Hidden
Electric Surge

Singles analysis

What this movepool and ability set qualify for under the Singles on National Dex role checks used by league synergy and the roster builder.

Base 15 Speed: slow pivot range (60 or under).

Hazards

Spikes
Toxic Spikes

Recovery

Reliable recovery
Recover
Rest (near-universal; pairs with Sleep Talk)
Rest

Setup

Defensive setup (Iron Defense / Curse)
Curse

Priority

Sucker Punch (mind-gameable)
Sucker Punch

Status

Paralysis (Thunder Wave / Glare / Nuzzle)
Thunder Wave
Status chance riders (minor)
Scald, Discharge

Stallbreak / utility

Substitute (near-universal)
Substitute
Chip / utility (Pain Split / Future Sight / Corrosive Gas)
Pain Split

Defense abilities

Defensive ability
Lightning Rod

Moves — National Dex

60 of 60 moves

Details
AcupressureNormalStatus——30Raises a random stat of the user or an ally by 2.
AssuranceDarkPhysical6010010Power doubles if target was damaged this turn.
AttractNormalStatus—10015A target of the opposite gender gets infatuated.
Body SlamNormalPhysical851001530% chance to paralyze the target.
BrineWaterSpecial6510010Power doubles if the target's HP is 50% or less.
Bubble BeamWaterSpecial651002010% chance to lower the target's Speed by 1.
ChargeElectricStatus——20+1 SpD, user's next Electric move 2x power.
Charge BeamElectricSpecial50901070% chance to raise the user's Sp. Atk by 1.
Chilling WaterWaterSpecial5010020100% chance to lower the target's Attack by 1.
CurseGhostStatus——10Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
DischargeElectricSpecial801001530% chance to paralyze adjacent Pokemon.
Electric TerrainElectricStatus——105 turns. Grounded: +Electric power, can't sleep.
Electro BallElectricSpecial—10010More power the faster the user is than the target.
ElectrowebElectricSpecial559515100% chance to lower the foe(s) Speed by 1.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
Fury AttackNormalPhysical158520Hits 2-5 times in one turn.
Giga ImpactNormalPhysical150905User cannot move next turn.
HexGhostSpecial6510010Power doubles if the target has a status ailment.
Hydro PumpWaterSpecial110805No additional effect.
Hyper BeamNormalSpecial150905User cannot move next turn.
LiquidationWaterPhysical851001020% chance to lower the target's Defense by 1.
MementoDarkStatus—10010Lowers target's Attack, Sp. Atk by 2. User faints.
Muddy WaterWaterSpecial90851030% chance to lower the foe(s) accuracy by 1.
Pain SplitNormalStatus——20Shares HP of user and target equally.