Regice
Ice
In SDL
Base stats
HP80
Atk50
Def100
SpA100
SpD200
Spe50
BST580
Abilities
- Primary
- Clear Body
- Secondary
- —
- Hidden
- Ice Body
Singles analysis
What this movepool and ability set qualify for under the Singles on National Dex role checks used by league synergy and the roster builder.
Base 50 Speed: slow pivot range (60 or under).
- Sweeper candidate: has setup and the Speed, a Speed boost, or the bulk to use it.
Recovery
- Rest (near-universal; pairs with Sleep Talk)
- Rest
Setup
- Speed setup (Agility / Rock Polish / Autotomize)
- Rock Polish
- Defensive setup (Iron Defense / Curse)
- Curse
Status
- Toxic
- Paralysis (Thunder Wave / Glare / Nuzzle)
- Thunder Wave
Stallbreak / utility
- Substitute (near-universal)
- Substitute
Screens
- Screens (near-universal movepool)
- Aurora Veil
Moves — National Dex
83 of 83 moves
| Details | |||||||
|---|---|---|---|---|---|---|---|
| Amnesia | Psychic | Status | — | — | 20 | Raises the user's Sp. Def by 2. | |
| Ancient Power | Rock | Special | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | |
| Aurora Veil | Ice | Status | — | — | 20 | For 5 turns, damage to allies halved. Snow only. | |
| Avalanche | Ice | Physical | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
| Blizzard | Ice | Special | 110 | 70 | 5 | 10% chance to freeze foe(s). Can't miss in Snow. | |
| Block | Normal | Status | — | — | 5 | Prevents the target from switching out. | |
| Body Press | Fighting | Physical | 80 | 100 | 10 | Uses user's Def stat as Atk in damage calculation. | |
| Body Slam | Normal | Physical | 85 | 100 | 15 | 30% chance to paralyze the target. | |
| Brick Break | Fighting | Physical | 75 | 100 | 15 | Destroys screens, unless the target is immune. | |
| Bulldoze | Ground | Physical | 60 | 100 | 20 | 100% chance lower adjacent Pkmn Speed by 1. | |
| Charge Beam | Electric | Special | 50 | 90 | 10 | 70% chance to raise the user's Sp. Atk by 1. | |
| Confide | Normal | Status | — | — | 20 | Lowers the target's Sp. Atk by 1. | |
| Counter | Fighting | Physical | — | 100 | 20 | If hit by physical attack, returns double damage. | |
| Curse | Ghost | Status | — | — | 10 | Curses if Ghost, else -1 Spe, +1 Atk, +1 Def. | |
| Defense Curl | Normal | Status | — | — | 40 | Raises the user's Defense by 1. | |
| Double Team | Normal | Status | — | — | 15 | Raises the user's evasiveness by 1. | |
| Double-Edge | Normal | Physical | 120 | 100 | 15 | Has 33% recoil. | |
| Dynamic Punch | Fighting | Physical | 100 | 50 | 5 | 100% chance to confuse the target. | |
| Earthquake | Ground | Physical | 100 | 100 | 10 | Hits adjacent Pokemon. Double damage on Dig. | |
| Endure | Normal | Status | — | — | 10 | User survives attacks this turn with at least 1 HP. | |
| Explosion | Normal | Physical | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
| Facade | Normal | Physical | 70 | 100 | 20 | Power doubles if user is burn/poison/paralyzed. | |
| Flash Cannon | Steel | Special | 80 | 100 | 10 | 10% chance to lower the target's Sp. Def by 1. | |
| Fling | Dark | Physical | — | 100 | 10 | Flings the user's item at the target. Power varies. | |
| Focus Blast | Fighting | Special | 120 | 70 | 5 | 10% chance to lower the target's Sp. Def by 1. |