Iron Boulder

Iron Boulder

RockPsychic

In SDL

13 pts13 ptsAvailableBack to the pool

Base stats

HP90
Atk120
Def80
SpA68
SpD108
Spe124
BST590

Abilities

Primary
Quark Drive
Secondary
—
Hidden
—

Singles analysis

What this movepool and ability set qualify for under the Singles on National Dex role checks used by league synergy and the roster builder.

Base 124 Speed: natural revenge killer (110+); fast pivot range (100+).

  • Wallbreaker: Atk or SpA clears the 120 bar (105 with a breaker ability).
  • Special wall: HP 85+ with SpD 100+.
  • Sweeper candidate: has setup and the Speed, a Speed boost, or the bulk to use it.

Recovery

Rest (near-universal; pairs with Sleep Talk)
Rest

Setup

Offensive setup
Swords Dance
Speed setup (Agility / Rock Polish / Autotomize)
Agility
Defensive setup (Iron Defense / Curse)
Iron Defense

Priority

Priority
Quick Attack

Stallbreak / utility

Taunt
Substitute (near-universal)
Substitute

Offense abilities

Offensive ability
Quark Drive

Moves — National Dex

49 of 49 moves

Details
Aerial AceFlyingPhysical60—20This move does not check accuracy.
AgilityPsychicStatus——30Raises the user's Speed by 2.
Air SlashFlyingSpecial75951530% chance to make the target flinch.
Body SlamNormalPhysical851001530% chance to paralyze the target.
Brick BreakFightingPhysical7510015Destroys screens, unless the target is immune.
BulldozeGroundPhysical6010020100% chance lower adjacent Pkmn Speed by 1.
Close CombatFightingPhysical1201005Lowers the user's Defense and Sp. Def by 1.
CounterFightingPhysical—10020If hit by physical attack, returns double damage.
Double-EdgeNormalPhysical12010015Has 33% recoil.
EarthquakeGroundPhysical10010010Hits adjacent Pokemon. Double damage on Dig.
Electric TerrainElectricStatus——105 turns. Grounded: +Electric power, can't sleep.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
Giga ImpactNormalPhysical150905User cannot move next turn.
Horn AttackNormalPhysical6510025No additional effect.
Hyper BeamNormalSpecial150905User cannot move next turn.
Iron DefenseSteelStatus——15Raises the user's Defense by 2.
Iron HeadSteelPhysical801001530% chance to make the target flinch.
LeerNormalStatus—10030Lowers the foe(s) Defense by 1.
MegahornBugPhysical1208510No additional effect.
Meteor BeamRockSpecial1209010Raises user's Sp. Atk by 1 on turn 1. Hits turn 2.
Mighty CleaveRockPhysical951005Bypasses protection without breaking it.
Poison JabPoisonPhysical801002030% chance to poison the target.
ProtectNormalStatus——10Prevents moves from affecting the user this turn.
PsychicPsychicSpecial901001010% chance to lower the target's Sp. Def by 1.