Avalugg-Hisui

Avalugg-Hisui

IceRock

In SDL

3 pts3 ptsAvailableBack to the pool

Base stats

HP95
Atk127
Def184
SpA34
SpD36
Spe38
BST514

Abilities

Primary
Strong Jaw
Secondary
Ice Body
Hidden
Sturdy

Singles analysis

What this movepool and ability set qualify for under the Singles on Gen 9 role checks used by league synergy and the roster builder.

Base 38 Speed: slow pivot range (60 or under).

  • Wallbreaker: Atk or SpA clears the 120 bar (105 with a breaker ability).
  • Physical wall: HP 85+ with Def 100+.

Hazards

Stealth Rock

Hazard removal

Rapid Spin (premium: +1 Spe)
Rapid Spin
Hazard removal
Rapid Spin

Recovery

Reliable recovery
Recover
Rest (near-universal; pairs with Sleep Talk)
Rest

Setup

Defensive setup (Iron Defense / Curse)
Iron Defense, Curse

Stallbreak / utility

Substitute (near-universal)
Substitute

Screens

Screens (near-universal movepool)
Aurora Veil

Moves — Gen 9

54 of 54 moves

Details
Aurora VeilIceStatus——20For 5 turns, damage to allies halved. Snow only.
AvalancheIcePhysical6010010Power doubles if user is damaged by the target.
BiteDarkPhysical601002530% chance to make the target flinch.
BlizzardIceSpecial11070510% chance to freeze foe(s). Can't miss in Snow.
Body PressFightingPhysical8010010Uses user's Def stat as Atk in damage calculation.
Body SlamNormalPhysical851001530% chance to paralyze the target.
BulldozeGroundPhysical6010020100% chance lower adjacent Pkmn Speed by 1.
Chilling WaterWaterSpecial5010020100% chance to lower the target's Attack by 1.
CrunchDarkPhysical801001520% chance to lower the target's Defense by 1.
CurseGhostStatus——10Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
DigGroundPhysical8010010Digs underground turn 1, strikes turn 2.
Double-EdgeNormalPhysical12010015Has 33% recoil.
EarthquakeGroundPhysical10010010Hits adjacent Pokemon. Double damage on Dig.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
Giga ImpactNormalPhysical150905User cannot move next turn.
Gyro BallSteelPhysical—1005More power the slower the user than the target.
Hard PressSteelPhysical—10010More power the more HP the target has left.
HardenNormalStatus——30Raises the user's Defense by 1.
Heavy SlamSteelPhysical—10010More power the heavier the user than the target.
High HorsepowerGroundPhysical959510No additional effect.
Hyper BeamNormalSpecial150905User cannot move next turn.
Ice BeamIceSpecial901001010% chance to freeze the target.
Ice FangIcePhysical65951510% chance to freeze. 10% chance to flinch.
Ice SpinnerIcePhysical8010015Ends the effects of terrain.