Dewott

Dewott

Water

In HPL - Battle Connoisseur

1 pts1 ptsAvailableBack to the pool

Base stats

HP75
Atk75
Def60
SpA83
SpD60
Spe60
BST413

Abilities

Primary
Torrent
Secondary
—
Hidden
Shell Armor

Doubles analysis

What this movepool and ability set qualify for under the Doubles on National Dex role checks used by league synergy and the roster builder.

Base 60 Speed: slow support, moves last for redirection and fits Trick Room teams.

Speed control

Icy Wind / Electroweb
Icy Wind

Tempo / support

Helping Hand

Disruption

Taunt
Encore

Pivoting

Pivot (U-turn/Volt Switch/Flip Turn)
Flip Turn

Moves — National Dex

79 of 79 moves

Details
Aerial AceFlyingPhysical60—20This move does not check accuracy.
Air SlashFlyingSpecial75951530% chance to make the target flinch.
Aqua CutterWaterPhysical7010020High critical hit ratio.
Aqua JetWaterPhysical4010020Usually goes first.
Aqua TailWaterPhysical909010No additional effect.
AssuranceDarkPhysical6010010Power doubles if target was damaged this turn.
AttractNormalStatus—10015A target of the opposite gender gets infatuated.
AvalancheIcePhysical6010010Power doubles if user is damaged by the target.
BlizzardIceSpecial11070510% chance to freeze foe(s). Can't miss in Snow.
Brick BreakFightingPhysical7510015Destroys screens, unless the target is immune.
BrineWaterSpecial6510010Power doubles if the target's HP is 50% or less.
Chilling WaterWaterSpecial5010020100% chance to lower the target's Attack by 1.
ConfideNormalStatus——20Lowers the target's Sp. Atk by 1.
CopycatNormalStatus——20Uses the last move used in the battle.
CovetNormalPhysical6010025If the user has no item, it steals the target's.
CutNormalPhysical509530No additional effect.
DetectFightingStatus——5Prevents moves from affecting the user this turn.
DigGroundPhysical8010010Digs underground turn 1, strikes turn 2.
DiveWaterPhysical8010010Dives underwater turn 1, strikes turn 2.
Double TeamNormalStatus——15Raises the user's evasiveness by 1.
EncoreNormalStatus—1005Target repeats its last move for its next 3 turns.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
False SwipeNormalPhysical4010040Always leaves the target with at least 1 HP.
FlingDarkPhysical—10010Flings the user's item at the target. Power varies.