Pawmi

Pawmi

Electric

In SDL

1 pts1 ptsAvailableBack to the pool

Base stats

HP45
Atk50
Def20
SpA40
SpD25
Spe60
BST240

Abilities

Primary
Static
Secondary
Natural Cure
Hidden
Iron Fist

Doubles analysis

What this movepool and ability set qualify for under the Doubles on Gen 9 role checks used by league synergy and the roster builder.

Base 60 Speed: slow support, moves last for redirection and fits Trick Room teams.

Speed control

Icy Wind / Electroweb
Electroweb
Thunder Wave

Tempo / support

Fake Out
Helping Hand

Disruption

Encore

Pivoting

Pivot (U-turn/Volt Switch/Flip Turn)
Volt Switch

Moves — Gen 9

50 of 50 moves

Details
AgilityPsychicStatus——30Raises the user's Speed by 2.
Baton PassNormalStatus——40User switches, passing stat changes and more.
BiteDarkPhysical601002530% chance to make the target flinch.
CelebrateNormalStatus——40No competitive use.
ChargeElectricStatus——20+1 SpD, user's next Electric move 2x power.
Charge BeamElectricSpecial50901070% chance to raise the user's Sp. Atk by 1.
CharmFairyStatus—10020Lowers the target's Attack by 2.
CrunchDarkPhysical801001520% chance to lower the target's Defense by 1.
DigGroundPhysical8010010Digs underground turn 1, strikes turn 2.
DischargeElectricSpecial801001530% chance to paralyze adjacent Pokemon.
Eerie ImpulseElectricStatus—10015Lowers the target's Sp. Atk by 2.
Electric TerrainElectricStatus——105 turns. Grounded: +Electric power, can't sleep.
Electro BallElectricSpecial—10010More power the faster the user is than the target.
ElectrowebElectricSpecial559515100% chance to lower the foe(s) Speed by 1.
EncoreNormalStatus—1005Target repeats its last move for its next 3 turns.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
EntrainmentNormalStatus—10015The target's Ability changes to match the user's.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
Fake OutNormalPhysical4010010Hits first. First turn out only. 100% flinch chance.
FlingDarkPhysical—10010Flings the user's item at the target. Power varies.
GrowlNormalStatus—10040Lowers the foe(s) Attack by 1.
Helping HandNormalStatus——20One adjacent ally's move power is 1.5x this turn.
Mach PunchFightingPhysical4010030Usually goes first.
Metal ClawSteelPhysical50953510% chance to raise the user's Attack by 1.
NuzzleElectricPhysical2010020100% chance to paralyze the target.