Orbeetle
BugPsychic
Base stats
HP60
Atk45
Def110
SpA80
SpD120
Spe90
BST505
Abilities
- Primary
- Swarm
- Secondary
- Frisk
- Hidden
- Telepathy
Doubles analysis
What this movepool and ability set qualify for under the Doubles on National Dex role checks used by league synergy and the roster builder.
Base 90 Speed: mid-speed support, acts before slower bruisers without a speed plan.
Speed control
- Trick Room
Tempo / support
- Helping Hand
Pivoting
- Pivot (U-turn/Volt Switch/Flip Turn)
- U-turn
Screens
- Screens
- Reflect, Light Screen
Positioning
- Ally Switch
Disruption
- Sleep (Spore/Powder/etc.)
- Hypnosis
Weather and terrain
- Psychic Terrain abuser
- Expanding Force
Moves — National Dex
57 of 57 moves
| Details | |||||||
|---|---|---|---|---|---|---|---|
| After You | Normal | Status | — | — | 15 | The target makes its move right after the user. | |
| Agility | Psychic | Status | — | — | 30 | Raises the user's Speed by 2. | |
| Ally Switch | Psychic | Status | — | — | 15 | User and ally swap positions; using again can fail. | |
| Attract | Normal | Status | — | 100 | 15 | A target of the opposite gender gets infatuated. | |
| Baton Pass | Normal | Status | — | — | 40 | User switches, passing stat changes and more. | |
| Body Press | Fighting | Physical | 80 | 100 | 10 | Uses user's Def stat as Atk in damage calculation. | |
| Bug Buzz | Bug | Special | 90 | 100 | 10 | 10% chance to lower the target's Sp. Def by 1. | |
| Calm Mind | Psychic | Status | — | — | 20 | Raises the user's Sp. Atk and Sp. Def by 1. | |
| Confuse Ray | Ghost | Status | — | 100 | 10 | Confuses the target. | |
| Confusion | Psychic | Special | 50 | 100 | 25 | 10% chance to confuse the target. | |
| Endure | Normal | Status | — | — | 10 | User survives attacks this turn with at least 1 HP. | |
| Energy Ball | Grass | Special | 90 | 100 | 10 | 10% chance to lower the target's Sp. Def by 1. | |
| Expanding Force | Psychic | Special | 80 | 100 | 10 | User on Psychic Terrain: 1.5x power, hits foes. | |
| Facade | Normal | Physical | 70 | 100 | 20 | Power doubles if user is burn/poison/paralyzed. | |
| Future Sight | Psychic | Special | 120 | 100 | 10 | Hits two turns after being used. | |
| Giga Drain | Grass | Special | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
| Giga Impact | Normal | Physical | 150 | 90 | 5 | User cannot move next turn. | |
| Guard Swap | Psychic | Status | — | — | 10 | Swaps Defense and Sp. Def changes with target. | |
| Helping Hand | Normal | Status | — | — | 20 | One adjacent ally's move power is 1.5x this turn. | |
| Hyper Beam | Normal | Special | 150 | 90 | 5 | User cannot move next turn. | |
| Hypnosis | Psychic | Status | — | 60 | 20 | Causes the target to fall asleep. | |
| Imprison | Psychic | Status | — | — | 10 | No foe can use any move known by the user. | |
| Infestation | Bug | Special | 20 | 100 | 20 | Traps and damages the target for 4-5 turns. | |
| Iron Defense | Steel | Status | — | — | 15 | Raises the user's Defense by 2. | |
| Leech Life | Bug | Physical | 80 | 100 | 10 | User recovers 50% of the damage dealt. |