Nymble
Bug
Base stats
HP33
Atk46
Def40
SpA21
SpD25
Spe45
BST210
Abilities
- Primary
- Swarm
- Secondary
- —
- Hidden
- Tinted Lens
Singles analysis
What this movepool and ability set qualify for under the Singles on Gen 9 role checks used by league synergy and the roster builder.
Base 45 Speed: slow pivot range (60 or under).
Pivoting
- Pivot (U-turn / Volt Switch / Flip Turn / Parting Shot / Chilly Reception)
- U-turn
Recovery
- Rest (near-universal; pairs with Sleep Talk)
- Rest
Setup
- Speed setup (Agility / Rock Polish / Autotomize)
- Agility
Priority
- Sucker Punch (mind-gameable)
- Sucker Punch
- First Impression (first turn only)
- First Impression
Stallbreak / utility
- Substitute (near-universal)
- Substitute
Moves — Gen 9
31 of 31 moves
| Details | |||||||
|---|---|---|---|---|---|---|---|
| Agility | Psychic | Status | — | — | 30 | Raises the user's Speed by 2. | |
| Assurance | Dark | Physical | 60 | 100 | 10 | Power doubles if target was damaged this turn. | |
| Astonish | Ghost | Physical | 30 | 100 | 15 | 30% chance to make the target flinch. | |
| Bug Bite | Bug | Physical | 60 | 100 | 20 | User steals and eats the target's Berry. | |
| Bug Buzz | Bug | Special | 90 | 100 | 10 | 10% chance to lower the target's Sp. Def by 1. | |
| Counter | Fighting | Physical | — | 100 | 20 | If hit by physical attack, returns double damage. | |
| Double Kick | Fighting | Physical | 30 | 100 | 30 | Hits 2 times in one turn. | |
| Endure | Normal | Status | — | — | 10 | User survives attacks this turn with at least 1 HP. | |
| Facade | Normal | Physical | 70 | 100 | 20 | Power doubles if user is burn/poison/paralyzed. | |
| Feint | Normal | Physical | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
| First Impression | Bug | Physical | 90 | 100 | 10 | Nearly always goes first. First turn out only. | |
| Leech Life | Bug | Physical | 80 | 100 | 10 | User recovers 50% of the damage dealt. | |
| Leer | Normal | Status | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
| Pounce | Bug | Physical | 50 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
| Protect | Normal | Status | — | — | 10 | Prevents moves from affecting the user this turn. | |
| Rain Dance | Water | Status | — | — | 5 | For 5 turns, heavy rain powers Water moves. | |
| Rest | Psychic | Status | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
| Screech | Normal | Status | — | 85 | 40 | Lowers the target's Defense by 2. | |
| Skitter Smack | Bug | Physical | 70 | 90 | 10 | 100% chance to lower target's Sp. Atk by 1. | |
| Sleep Talk | Normal | Status | — | — | 10 | User must be asleep. Uses another known move. | |
| Struggle Bug | Bug | Special | 50 | 100 | 20 | 100% chance to lower the foe(s) Sp. Atk by 1. | |
| Substitute | Normal | Status | — | — | 10 | User takes 1/4 its max HP to put in a substitute. | |
| Sucker Punch | Dark | Physical | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
| Sunny Day | Fire | Status | — | — | 5 | For 5 turns, intense sunlight powers Fire moves. | |
| Tackle | Normal | Physical | 40 | 100 | 35 | No additional effect. |