Miraidon

Miraidon

ElectricDragon

Base stats

HP100
Atk85
Def100
SpA135
SpD115
Spe135
BST670

Abilities

Primary
Hadron Engine
Secondary
—
Hidden
—

Doubles analysis

What this movepool and ability set qualify for under the Doubles on National Dex role checks used by league synergy and the roster builder.

Base 135 Speed: naturally fast attacker, no speed control needed.

Speed control

Thunder Wave

Tempo / support

Helping Hand

Disruption

Taunt
Snarl

Pivoting

Pivot (U-turn/Volt Switch/Flip Turn)
U-turn, Volt Switch

Screens

Screens
Reflect, Light Screen

Weather and terrain

Electric Terrain setter
Hadron Engine

Moves — National Dex

56 of 56 moves

Details
AcrobaticsFlyingPhysical5510015Power doubles if the user has no held item.
AgilityPsychicStatus——30Raises the user's Speed by 2.
Body SlamNormalPhysical851001530% chance to paralyze the target.
Calm MindPsychicStatus——20Raises the user's Sp. Atk and Sp. Def by 1.
ChargeElectricStatus——20+1 SpD, user's next Electric move 2x power.
Charge BeamElectricSpecial50901070% chance to raise the user's Sp. Atk by 1.
Confuse RayGhostStatus—10010Confuses the target.
CrunchDarkPhysical801001520% chance to lower the target's Defense by 1.
Dazzling GleamFairySpecial8010010No additional effect. Hits adjacent foes.
DischargeElectricSpecial801001530% chance to paralyze adjacent Pokemon.
Draco MeteorDragonSpecial130905Lowers the user's Sp. Atk by 2.
Dragon BreathDragonSpecial601002030% chance to paralyze the target.
Dragon CheerDragonStatus——15Ally: Crit ratio +1, or +2 if ally is Dragon type.
Dragon ClawDragonPhysical8010015No additional effect.
Dragon PulseDragonSpecial8510010No additional effect.
Dragon TailDragonPhysical609010Forces the target to switch to a random ally.
Eerie ImpulseElectricStatus—10015Lowers the target's Sp. Atk by 2.
Electric TerrainElectricStatus——105 turns. Grounded: +Electric power, can't sleep.
Electro BallElectricSpecial—10010More power the faster the user is than the target.
Electro DriftElectricSpecial1001005Deals 1.3333x damage with supereffective hits.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
Flash CannonSteelSpecial801001010% chance to lower the target's Sp. Def by 1.
Giga ImpactNormalPhysical150905User cannot move next turn.
Heavy SlamSteelPhysical—10010More power the heavier the user than the target.