Salamence

Salamence

DragonFlying

In SDL

13 pts13 ptsAvailableBack to the pool

Base stats

HP95
Atk135
Def80
SpA110
SpD80
Spe100
BST600

Abilities

Primary
Intimidate
Secondary
—
Hidden
Moxie

Doubles analysis

What this movepool and ability set qualify for under the Doubles on Champions role checks used by league synergy and the roster builder.

Base 100 Speed: naturally fast attacker, no speed control needed.

Speed control

Tailwind

Tempo / support

Helping Hand

Ability roles

Intimidate

Moves — Champions

62 of 62 moves

Details
Aerial AceFlyingPhysical60—20This move does not check accuracy.
Air SlashFlyingSpecial75951530% chance to make the target flinch.
BiteDarkPhysical601002530% chance to make the target flinch.
Body SlamNormalPhysical851001530% chance to paralyze the target.
Breaking SwipeDragonPhysical6010015100% chance to lower the foe(s) Attack by 1.
Brick BreakFightingPhysical7510015Destroys screens, unless the target is immune.
Brutal SwingDarkPhysical6010020No additional effect. Hits adjacent Pokemon.
BulldozeGroundPhysical6010020100% chance lower adjacent Pkmn Speed by 1.
CrunchDarkPhysical801001520% chance to lower the target's Defense by 1.
Double-EdgeNormalPhysical12010015Has 33% recoil.
Draco MeteorDragonSpecial130905Lowers the user's Sp. Atk by 2.
Dragon CheerDragonStatus——15Ally: Crit ratio +1, or +2 if ally is Dragon type.
Dragon ClawDragonPhysical8010015No additional effect.
Dragon DanceDragonStatus——20Raises the user's Attack and Speed by 1.
Dragon PulseDragonSpecial8510010No additional effect.
Dragon RushDragonPhysical100751020% chance to make the target flinch.
Dragon TailDragonPhysical609010Forces the target to switch to a random ally.
Dual WingbeatFlyingPhysical409010Hits 2 times in one turn.
EarthquakeGroundPhysical10010010Hits adjacent Pokemon. Double damage on Dig.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
Fire BlastFireSpecial11085510% chance to burn the target.
Fire FangFirePhysical65951510% chance to burn. 10% chance to flinch.
Fire SpinFireSpecial358515Traps and damages the target for 4-5 turns.
FlamethrowerFireSpecial901001510% chance to burn the target.