Deoxys-Defense

Deoxys-Defense

Psychic

Base stats

HP50
Atk70
Def160
SpA70
SpD160
Spe90
BST600

Abilities

Primary
Pressure
Secondary
—
Hidden
—

Singles analysis

What this movepool and ability set qualify for under the Singles on Gen 9 role checks used by league synergy and the roster builder.

Base 90 Speed sits in the middle tier: neither a natural revenge killer nor a slow pivot.

Hazards

Stealth Rock
Spikes

Recovery

Reliable recovery
Recover
Rest (near-universal; pairs with Sleep Talk)
Rest

Setup

Offensive setup
Nasty Plot, Calm Mind
Speed setup (Agility / Rock Polish / Autotomize)
Agility
Defensive setup (Iron Defense / Curse)
Iron Defense

Priority

Priority
Extreme Speed

Status

Paralysis (Thunder Wave / Glare / Nuzzle)
Thunder Wave

Stallbreak / utility

Knock Off
Taunt
Trick / Switcheroo
Trick
Substitute (near-universal)
Substitute
Chip / utility (Pain Split / Future Sight / Corrosive Gas)
Pain Split, Future Sight

Screens

Screens (near-universal movepool)
Reflect, Light Screen

Moves — Gen 9

83 of 83 moves

Details
Aerial AceFlyingPhysical60—20This move does not check accuracy.
AgilityPsychicStatus——30Raises the user's Speed by 2.
AmnesiaPsychicStatus——20Raises the user's Sp. Def by 2.
Brick BreakFightingPhysical7510015Destroys screens, unless the target is immune.
Calm MindPsychicStatus——20Raises the user's Sp. Atk and Sp. Def by 1.
Charge BeamElectricSpecial50901070% chance to raise the user's Sp. Atk by 1.
Cosmic PowerPsychicStatus——20Raises the user's Defense and Sp. Def by 1.
CounterFightingPhysical—10020If hit by physical attack, returns double damage.
Dark PulseDarkSpecial801001520% chance to make the target flinch.
Double TeamNormalStatus——15Raises the user's evasiveness by 1.
Drain PunchFightingPhysical7510010User recovers 50% of the damage dealt.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
Energy BallGrassSpecial901001010% chance to lower the target's Sp. Def by 1.
Expanding ForcePsychicSpecial8010010User on Psychic Terrain: 1.5x power, hits foes.
Extreme SpeedNormalPhysical801005Nearly always goes first.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
Fire PunchFirePhysical751001510% chance to burn the target.
Flash CannonSteelSpecial801001010% chance to lower the target's Sp. Def by 1.
FlingDarkPhysical—10010Flings the user's item at the target. Power varies.
Focus BlastFightingSpecial12070510% chance to lower the target's Sp. Def by 1.
Future SightPsychicSpecial12010010Hits two turns after being used.
Giga ImpactNormalPhysical150905User cannot move next turn.
Grass KnotGrassSpecial—10020More power the heavier the target.
GravityPsychicStatus——55 turns: no Ground immunities, 1.67x accuracy.
Hyper BeamNormalSpecial150905User cannot move next turn.