Porygon2
Normal
Base stats
HP85
Atk80
Def90
SpA105
SpD95
Spe60
BST515
Abilities
- Primary
- Trace
- Secondary
- Download
- Hidden
- Analytic
Singles analysis
What this movepool and ability set qualify for under the Singles on Gen 9 role checks used by league synergy and the roster builder.
Base 60 Speed: slow pivot range (60 or under).
- Sweeper candidate: has setup and the Speed, a Speed boost, or the bulk to use it.
Recovery
- Reliable recovery
- Recover
- Rest (near-universal; pairs with Sleep Talk)
- Rest
Setup
- Speed setup (Agility / Rock Polish / Autotomize)
- Agility
Status
- Paralysis (Thunder Wave / Glare / Nuzzle)
- Thunder Wave
- Status chance riders (minor)
- Discharge
Stallbreak / utility
- Trick / Switcheroo
- Trick
- Substitute (near-universal)
- Substitute
Moves — Gen 9
48 of 48 moves
| Details | |||||||
|---|---|---|---|---|---|---|---|
| Agility | Psychic | Status | — | — | 30 | Raises the user's Speed by 2. | |
| Blizzard | Ice | Special | 110 | 70 | 5 | 10% chance to freeze foe(s). Can't miss in Snow. | |
| Charge | Electric | Status | — | — | 20 | +1 SpD, user's next Electric move 2x power. | |
| Charge Beam | Electric | Special | 50 | 90 | 10 | 70% chance to raise the user's Sp. Atk by 1. | |
| Conversion | Normal | Status | — | — | 30 | Changes user's type to match its first move. | |
| Conversion 2 | Normal | Status | — | — | 30 | Changes user's type to resist target's last move. | |
| Defense Curl | Normal | Status | — | — | 40 | Raises the user's Defense by 1. | |
| Discharge | Electric | Special | 80 | 100 | 15 | 30% chance to paralyze adjacent Pokemon. | |
| Double-Edge | Normal | Physical | 120 | 100 | 15 | Has 33% recoil. | |
| Eerie Impulse | Electric | Status | — | 100 | 15 | Lowers the target's Sp. Atk by 2. | |
| Electroweb | Electric | Special | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
| Endure | Normal | Status | — | — | 10 | User survives attacks this turn with at least 1 HP. | |
| Facade | Normal | Physical | 70 | 100 | 20 | Power doubles if user is burn/poison/paralyzed. | |
| Foul Play | Dark | Physical | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
| Giga Impact | Normal | Physical | 150 | 90 | 5 | User cannot move next turn. | |
| Gravity | Psychic | Status | — | — | 5 | 5 turns: no Ground immunities, 1.67x accuracy. | |
| Hyper Beam | Normal | Special | 150 | 90 | 5 | User cannot move next turn. | |
| Ice Beam | Ice | Special | 90 | 100 | 10 | 10% chance to freeze the target. | |
| Icy Wind | Ice | Special | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
| Lock-On | Normal | Status | — | — | 5 | User's next move will not miss the target. | |
| Magnet Rise | Electric | Status | — | — | 10 | For 5 turns, the user has immunity to Ground. | |
| Protect | Normal | Status | — | — | 10 | Prevents moves from affecting the user this turn. | |
| Psybeam | Psychic | Special | 65 | 100 | 20 | 10% chance to confuse the target. | |
| Psychic | Psychic | Special | 90 | 100 | 10 | 10% chance to lower the target's Sp. Def by 1. | |
| Psyshock | Psychic | Special | 80 | 100 | 10 | Damages target based on Defense, not Sp. Def. |