Whiscash

Whiscash

WaterGround

In SDL

1 pts1 ptsAvailableBack to the pool

Base stats

HP110
Atk78
Def73
SpA76
SpD71
Spe60
BST468

Abilities

Primary
Oblivious
Secondary
Anticipation
Hidden
Hydration

Singles analysis

What this movepool and ability set qualify for under the Singles on National Dex role checks used by league synergy and the roster builder.

Base 60 Speed: slow pivot range (60 or under).

Hazards

Stealth Rock
Spikes

Recovery

Rest (near-universal; pairs with Sleep Talk)
Rest

Setup

Offensive setup
Dragon Dance
Defensive setup (Iron Defense / Curse)
Curse

Status

Toxic
Status chance riders (minor)
Scald

Stallbreak / utility

Substitute (near-universal)
Substitute
Chip / utility (Pain Split / Future Sight / Corrosive Gas)
Future Sight

Moves — National Dex

83 of 83 moves

Details
AmnesiaPsychicStatus——20Raises the user's Sp. Def by 2.
Aqua TailWaterPhysical909010No additional effect.
AttractNormalStatus—10015A target of the opposite gender gets infatuated.
BelchPoisonSpecial1209010Cannot be selected until the user eats a Berry.
BlizzardIceSpecial11070510% chance to freeze foe(s). Can't miss in Snow.
Body SlamNormalPhysical851001530% chance to paralyze the target.
BounceFlyingPhysical85855Bounces turn 1. Hits turn 2. 30% paralyze.
BulldozeGroundPhysical6010020100% chance lower adjacent Pkmn Speed by 1.
CaptivateNormalStatus—10020Lowers the foe(s) Sp. Atk by 2 if opposite gender.
Chilling WaterWaterSpecial5010020100% chance to lower the target's Attack by 1.
ConfideNormalStatus——20Lowers the target's Sp. Atk by 1.
CurseGhostStatus——10Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
DiveWaterPhysical8010010Dives underwater turn 1, strikes turn 2.
Double TeamNormalStatus——15Raises the user's evasiveness by 1.
Double-EdgeNormalPhysical12010015Has 33% recoil.
Dragon DanceDragonStatus——20Raises the user's Attack and Speed by 1.
Earth PowerGroundSpecial901001010% chance to lower the target's Sp. Def by 1.
EarthquakeGroundPhysical10010010Hits adjacent Pokemon. Double damage on Dig.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
FissureGroundPhysical—305OHKOs the target. Fails if user is a lower level.
FlailNormalPhysical—10015More power the less HP the user has left.
FrustrationNormalPhysical—10020Max 102 power at minimum Happiness.
Future SightPsychicSpecial12010010Hits two turns after being used.
Giga ImpactNormalPhysical150905User cannot move next turn.