Metagross-M

Metagross-M

SteelPsychic

Base stats

HP80
Atk145
Def150
SpA105
SpD110
Spe110
BST700

Abilities

Primary
Tough Claws
Secondary
—
Hidden
—

Doubles analysis

What this movepool and ability set qualify for under the Doubles on Champions role checks used by league synergy and the roster builder.

Base 110 Speed: naturally fast attacker, no speed control needed.

Speed control

Icy Wind / Electroweb
Icy Wind

Screens

Screens
Reflect, Light Screen

Weather and terrain

Psychic Terrain abuser
Expanding Force

Draft record (Champions): Avg finish: 4th of 10 · n=1 season

Moves — Champions

68 of 68 moves

Details
Aerial AceFlyingPhysical60—20This move does not check accuracy.
AgilityPsychicStatus——30Raises the user's Speed by 2.
Body PressFightingPhysical8010010Uses user's Def stat as Atk in damage calculation.
Body SlamNormalPhysical851001530% chance to paralyze the target.
Brick BreakFightingPhysical7510015Destroys screens, unless the target is immune.
Brutal SwingDarkPhysical6010020No additional effect. Hits adjacent Pokemon.
BulldozeGroundPhysical6010020100% chance lower adjacent Pkmn Speed by 1.
Bullet PunchSteelPhysical4010030Usually goes first.
Cosmic PowerPsychicStatus——20Raises the user's Defense and Sp. Def by 1.
Double-EdgeNormalPhysical12010015Has 33% recoil.
EarthquakeGroundPhysical10010010Hits adjacent Pokemon. Double damage on Dig.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
Expanding ForcePsychicSpecial8010010User on Psychic Terrain: 1.5x power, hits foes.
ExplosionNormalPhysical2501005Hits adjacent Pokemon. The user faints.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
Flash CannonSteelSpecial801001010% chance to lower the target's Sp. Def by 1.
Focus PunchFightingPhysical15010020Fails if the user takes damage before it hits.
Future SightPsychicSpecial12010010Hits two turns after being used.
Giga ImpactNormalPhysical150905User cannot move next turn.
Grass KnotGrassSpecial—10020More power the heavier the target.
GravityPsychicStatus——55 turns: no Ground immunities, 1.67x accuracy.
Gyro BallSteelPhysical—1005More power the slower the user than the target.
Hammer ArmFightingPhysical1009010Lowers the user's Speed by 1.
Hard PressSteelPhysical—10010More power the more HP the target has left.
Hyper BeamNormalSpecial150905User cannot move next turn.