Gumshoos-Totem
Normal
Base stats
HP88
Atk110
Def60
SpA55
SpD60
Spe45
BST418
Abilities
- Primary
- Adaptability
- Secondary
- —
- Hidden
- —
Singles analysis
What this movepool and ability set qualify for under the Singles on National Dex role checks used by league synergy and the roster builder.
Base 45 Speed: slow pivot range (60 or under).
- Wallbreaker: Atk or SpA clears the 120 bar (105 with a breaker ability).
Pivoting
- Pivot (U-turn / Volt Switch / Flip Turn / Parting Shot / Chilly Reception)
- U-turn
Recovery
- Rest (near-universal; pairs with Sleep Talk)
- Rest
Status
- Toxic
- Yawn
Anti-setup
- Phazing (Whirlwind / Roar / Dragon Tail / Circle Throw)
- Roar
Stallbreak / utility
- Taunt
- Substitute (near-universal)
- Substitute
Offense abilities
- Offensive ability
- Adaptability
Moves — National Dex
56 of 56 moves
| Details | |||||||
|---|---|---|---|---|---|---|---|
| Attract | Normal | Status | — | 100 | 15 | A target of the opposite gender gets infatuated. | |
| Bide | Normal | Physical | — | — | 10 | Waits 2 turns; deals double the damage taken. | |
| Bite | Dark | Physical | 60 | 100 | 25 | 30% chance to make the target flinch. | |
| Block | Normal | Status | — | — | 5 | Prevents the target from switching out. | |
| Bulldoze | Ground | Physical | 60 | 100 | 20 | 100% chance lower adjacent Pkmn Speed by 1. | |
| Confide | Normal | Status | — | — | 20 | Lowers the target's Sp. Atk by 1. | |
| Crunch | Dark | Physical | 80 | 100 | 15 | 20% chance to lower the target's Defense by 1. | |
| Double Team | Normal | Status | — | — | 15 | Raises the user's evasiveness by 1. | |
| Dual Chop | Dragon | Physical | 40 | 90 | 15 | Hits 2 times in one turn. | |
| Earthquake | Ground | Physical | 100 | 100 | 10 | Hits adjacent Pokemon. Double damage on Dig. | |
| Echoed Voice | Normal | Special | 40 | 100 | 15 | Power increases when used on consecutive turns. | |
| Endeavor | Normal | Physical | — | 100 | 5 | Lowers the target's HP to the user's HP. | |
| Facade | Normal | Physical | 70 | 100 | 20 | Power doubles if user is burn/poison/paralyzed. | |
| Fire Punch | Fire | Physical | 75 | 100 | 15 | 10% chance to burn the target. | |
| Fling | Dark | Physical | — | 100 | 10 | Flings the user's item at the target. Power varies. | |
| Frustration | Normal | Physical | — | 100 | 20 | Max 102 power at minimum Happiness. | |
| Hidden Power Water | Water | Special | 60 | 100 | 15 | — | |
| Hyper Fang | Normal | Physical | 80 | 90 | 15 | 10% chance to make the target flinch. | |
| Ice Punch | Ice | Physical | 75 | 100 | 15 | 10% chance to freeze the target. | |
| Iron Head | Steel | Physical | 80 | 100 | 15 | 30% chance to make the target flinch. | |
| Iron Tail | Steel | Physical | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
| Last Resort | Normal | Physical | 140 | 100 | 5 | Fails unless each known move has been used. | |
| Leer | Normal | Status | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
| Mud-Slap | Ground | Special | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
| Odor Sleuth | Normal | Status | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. |