Fraxure
Dragon
In SDL
Base stats
HP66
Atk117
Def70
SpA40
SpD50
Spe67
BST410
Abilities
- Primary
- Rivalry
- Secondary
- Mold Breaker
- Hidden
- Unnerve
Doubles analysis
What this movepool and ability set qualify for under the Doubles on Gen 9 role checks used by league synergy and the roster builder.
Base 67 Speed: between plans, too slow for a Tailwind payoff and above the Trick Room bar of 60.
Disruption
- Taunt
- Snarl
Moves — Gen 9
57 of 57 moves
| Details | |||||||
|---|---|---|---|---|---|---|---|
| Aerial Ace | Flying | Physical | 60 | — | 20 | This move does not check accuracy. | |
| Aqua Tail | Water | Physical | 90 | 90 | 10 | No additional effect. | |
| Assurance | Dark | Physical | 60 | 100 | 10 | Power doubles if target was damaged this turn. | |
| Bite | Dark | Physical | 60 | 100 | 25 | 30% chance to make the target flinch. | |
| Breaking Swipe | Dragon | Physical | 60 | 100 | 15 | 100% chance to lower the foe(s) Attack by 1. | |
| Brick Break | Fighting | Physical | 75 | 100 | 15 | Destroys screens, unless the target is immune. | |
| Bulldoze | Ground | Physical | 60 | 100 | 20 | 100% chance lower adjacent Pkmn Speed by 1. | |
| Counter | Fighting | Physical | — | 100 | 20 | If hit by physical attack, returns double damage. | |
| Crunch | Dark | Physical | 80 | 100 | 15 | 20% chance to lower the target's Defense by 1. | |
| Dig | Ground | Physical | 80 | 100 | 10 | Digs underground turn 1, strikes turn 2. | |
| Double-Edge | Normal | Physical | 120 | 100 | 15 | Has 33% recoil. | |
| Draco Meteor | Dragon | Special | 130 | 90 | 5 | Lowers the user's Sp. Atk by 2. | |
| Dragon Cheer | Dragon | Status | — | — | 15 | Ally: Crit ratio +1, or +2 if ally is Dragon type. | |
| Dragon Claw | Dragon | Physical | 80 | 100 | 15 | No additional effect. | |
| Dragon Dance | Dragon | Status | — | — | 20 | Raises the user's Attack and Speed by 1. | |
| Dragon Pulse | Dragon | Special | 85 | 100 | 10 | No additional effect. | |
| Dragon Tail | Dragon | Physical | 60 | 90 | 10 | Forces the target to switch to a random ally. | |
| Endeavor | Normal | Physical | — | 100 | 5 | Lowers the target's HP to the user's HP. | |
| Endure | Normal | Status | — | — | 10 | User survives attacks this turn with at least 1 HP. | |
| Facade | Normal | Physical | 70 | 100 | 20 | Power doubles if user is burn/poison/paralyzed. | |
| False Swipe | Normal | Physical | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | |
| First Impression | Bug | Physical | 90 | 100 | 10 | Nearly always goes first. First turn out only. | |
| Fling | Dark | Physical | — | 100 | 10 | Flings the user's item at the target. Power varies. | |
| Focus Energy | Normal | Status | — | — | 30 | Raises the user's critical hit ratio by 2. | |
| Giga Impact | Normal | Physical | 150 | 90 | 5 | User cannot move next turn. |