Mimikyu
GhostFairy
Base stats
HP55
Atk90
Def80
SpA50
SpD105
Spe96
BST476
Abilities
- Primary
- Disguise
- Secondary
- —
- Hidden
- —
Doubles analysis
What this movepool and ability set qualify for under the Doubles on Champions role checks used by league synergy and the roster builder.
Base 96 Speed: mid-speed support, acts before slower bruisers without a speed plan.
Speed control
- Trick Room
- Thunder Wave
Disruption
- Taunt
- Will-O-Wisp
Screens
- Screens
- Light Screen
Draft record (Champions): Avg finish: 3rd of 10 · n=2 seasons
Moves — Champions
59 of 59 moves
| Details | |||||||
|---|---|---|---|---|---|---|---|
| Baby-Doll Eyes | Fairy | Status | — | 100 | 30 | Lowers the target's Attack by 1. | |
| Beat Up | Dark | Physical | — | 100 | 10 | All healthy allies aid in damaging the target. | |
| Bulk Up | Fighting | Status | — | — | 20 | Raises the user's Attack and Defense by 1. | |
| Burning Jealousy | Fire | Special | 70 | 100 | 5 | 100% burns a target that had a stat rise this turn. | |
| Charm | Fairy | Status | — | 100 | 20 | Lowers the target's Attack by 2. | |
| Confuse Ray | Ghost | Status | — | 100 | 10 | Confuses the target. | |
| Copycat | Normal | Status | — | — | 20 | Uses the last move used in the battle. | |
| Curse | Ghost | Status | — | — | 10 | Curses if Ghost, else -1 Spe, +1 Atk, +1 Def. | |
| Dark Pulse | Dark | Special | 80 | 100 | 15 | 20% chance to make the target flinch. | |
| Dazzling Gleam | Fairy | Special | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | |
| Destiny Bond | Ghost | Status | — | — | 5 | If an opponent knocks out the user, it also faints. | |
| Double Team | Normal | Status | — | — | 15 | Raises the user's evasiveness by 1. | |
| Drain Punch | Fighting | Physical | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
| Draining Kiss | Fairy | Special | 50 | 100 | 10 | User recovers 75% of the damage dealt. | |
| Endure | Normal | Status | — | — | 10 | User survives attacks this turn with at least 1 HP. | |
| Facade | Normal | Physical | 70 | 100 | 20 | Power doubles if user is burn/poison/paralyzed. | |
| Fling | Dark | Physical | — | 100 | 10 | Flings the user's item at the target. Power varies. | |
| Giga Drain | Grass | Special | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
| Giga Impact | Normal | Physical | 150 | 90 | 5 | User cannot move next turn. | |
| Hex | Ghost | Special | 65 | 100 | 10 | Power doubles if the target has a status ailment. | |
| Hyper Beam | Normal | Special | 150 | 90 | 5 | User cannot move next turn. | |
| Leech Life | Bug | Physical | 80 | 100 | 10 | User recovers 50% of the damage dealt. | |
| Light Screen | Psychic | Status | — | — | 30 | For 5 turns, special damage to allies is halved. | |
| Magic Room | Psychic | Status | — | — | 10 | For 5 turns, all held items have no effect. | |
| Misty Terrain | Fairy | Status | — | — | 10 | 5 turns. Can't status,-Dragon power vs grounded. |