Azumarill

Azumarill

WaterFairy

In SDL

12 pts12 ptsAvailableBack to the pool

Base stats

HP100
Atk50
Def80
SpA60
SpD80
Spe50
BST420

Abilities

Primary
Thick Fat
Secondary
Huge Power
Hidden
Sap Sipper

Doubles analysis

What this movepool and ability set qualify for under the Doubles on Gen 9 role checks used by league synergy and the roster builder.

Base 50 Speed: slow support, moves last for redirection and fits Trick Room teams.

Speed control

Icy Wind / Electroweb
Icy Wind

Tempo / support

Helping Hand

Disruption

Encore

Screens

Screens
Light Screen

Weather and terrain

Misty Terrain abuser
Misty Explosion

Moves — Gen 9

74 of 74 moves

Details
Alluring VoiceFairySpecial8010010100% confuse target that had a stat rise this turn.
AmnesiaPsychicStatus——20Raises the user's Sp. Def by 2.
Aqua JetWaterPhysical4010020Usually goes first.
Aqua RingWaterStatus——20User recovers 1/16 max HP per turn.
Aqua TailWaterPhysical909010No additional effect.
Belly DrumNormalStatus——10User loses 50% max HP. Maximizes Attack.
BlizzardIceSpecial11070510% chance to freeze foe(s). Can't miss in Snow.
Body SlamNormalPhysical851001530% chance to paralyze the target.
BounceFlyingPhysical85855Bounces turn 1. Hits turn 2. 30% paralyze.
Brick BreakFightingPhysical7510015Destroys screens, unless the target is immune.
Bubble BeamWaterSpecial651002010% chance to lower the target's Speed by 1.
BulldozeGroundPhysical6010020100% chance lower adjacent Pkmn Speed by 1.
CharmFairyStatus—10020Lowers the target's Attack by 2.
Chilling WaterWaterSpecial5010020100% chance to lower the target's Attack by 1.
CopycatNormalStatus——20Uses the last move used in the battle.
Defense CurlNormalStatus——40Raises the user's Defense by 1.
DigGroundPhysical8010010Digs underground turn 1, strikes turn 2.
Disarming VoiceFairySpecial40—15This move does not check accuracy. Hits foes.
Double-EdgeNormalPhysical12010015Has 33% recoil.
Draining KissFairySpecial5010010User recovers 75% of the damage dealt.
EncoreNormalStatus—1005Target repeats its last move for its next 3 turns.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
Fake TearsDarkStatus—10020Lowers the target's Sp. Def by 2.
FlingDarkPhysical—10010Flings the user's item at the target. Power varies.