Poliwrath
WaterFighting
Base stats
HP90
Atk95
Def95
SpA70
SpD90
Spe70
BST510
Abilities
- Primary
- Water Absorb
- Secondary
- Damp
- Hidden
- Swift Swim
Singles analysis
What this movepool and ability set qualify for under the Singles on National Dex role checks used by league synergy and the roster builder.
Base 70 Speed sits in the middle tier: neither a natural revenge killer nor a slow pivot.
Pivoting
- Baton Pass
Recovery
- Rest (near-universal; pairs with Sleep Talk)
- Rest
Setup
- Offensive setup
- Bulk Up, Belly Drum
- Defensive setup (Iron Defense / Curse)
- Curse
Priority
- Priority
- Vacuum Wave
Status
- Toxic
- Sleep (Spore / Sleep Powder / Hypnosis / Dark Void)
- Hypnosis
- Status chance riders (minor)
- Scald
Anti-setup
- Haze / Clear Smog
- Haze
- Phazing (Whirlwind / Roar / Dragon Tail / Circle Throw)
- Circle Throw
- Encore
Stallbreak / utility
- Knock Off
- Taunt
- Substitute (near-universal)
- Substitute
Defense abilities
- Defensive ability
- Water Absorb
Moves — National Dex
122 of 122 moves
| Details | |||||||
|---|---|---|---|---|---|---|---|
| Amnesia | Psychic | Status | — | — | 20 | Raises the user's Sp. Def by 2. | |
| Attract | Normal | Status | — | 100 | 15 | A target of the opposite gender gets infatuated. | |
| Baton Pass | Normal | Status | — | — | 40 | User switches, passing stat changes and more. | |
| Belly Drum | Normal | Status | — | — | 10 | User loses 50% max HP. Maximizes Attack. | |
| Bide | Normal | Physical | — | — | 10 | Waits 2 turns; deals double the damage taken. | |
| Blizzard | Ice | Special | 110 | 70 | 5 | 10% chance to freeze foe(s). Can't miss in Snow. | |
| Body Slam | Normal | Physical | 85 | 100 | 15 | 30% chance to paralyze the target. | |
| Brick Break | Fighting | Physical | 75 | 100 | 15 | Destroys screens, unless the target is immune. | |
| Bubble | Water | Special | 40 | 100 | 30 | 10% chance to lower the foe(s) Speed by 1. | |
| Bubble Beam | Water | Special | 65 | 100 | 20 | 10% chance to lower the target's Speed by 1. | |
| Bulk Up | Fighting | Status | — | — | 20 | Raises the user's Attack and Defense by 1. | |
| Bulldoze | Ground | Physical | 60 | 100 | 20 | 100% chance lower adjacent Pkmn Speed by 1. | |
| Captivate | Normal | Status | — | 100 | 20 | Lowers the foe(s) Sp. Atk by 2 if opposite gender. | |
| Chilling Water | Water | Special | 50 | 100 | 20 | 100% chance to lower the target's Attack by 1. | |
| Circle Throw | Fighting | Physical | 60 | 90 | 10 | Forces the target to switch to a random ally. | |
| Close Combat | Fighting | Physical | 120 | 100 | 5 | Lowers the user's Defense and Sp. Def by 1. | |
| Coaching | Fighting | Status | — | — | 10 | Raises an ally's Attack and Defense by 1. | |
| Confide | Normal | Status | — | — | 20 | Lowers the target's Sp. Atk by 1. | |
| Counter | Fighting | Physical | — | 100 | 20 | If hit by physical attack, returns double damage. | |
| Curse | Ghost | Status | — | — | 10 | Curses if Ghost, else -1 Spe, +1 Atk, +1 Def. | |
| Darkest Lariat | Dark | Physical | 85 | 100 | 10 | Ignores the target's stat stage changes. | |
| Defense Curl | Normal | Status | — | — | 40 | Raises the user's Defense by 1. | |
| Detect | Fighting | Status | — | — | 5 | Prevents moves from affecting the user this turn. | |
| Dig | Ground | Physical | 80 | 100 | 10 | Digs underground turn 1, strikes turn 2. | |
| Dive | Water | Physical | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. |