Komala

Komala

Normal

Base stats

HP65
Atk115
Def65
SpA75
SpD95
Spe65
BST480

Abilities

Primary
Comatose
Secondary
—
Hidden
—

Doubles analysis

What this movepool and ability set qualify for under the Doubles on National Dex role checks used by league synergy and the roster builder.

Base 65 Speed: between plans, too slow for a Tailwind payoff and above the Trick Room bar of 60.

Pivoting

Pivot (U-turn/Volt Switch/Flip Turn)
U-turn

Disruption

Sleep (Spore/Powder/etc.)
Yawn

Moves — National Dex

73 of 73 moves

Details
AcrobaticsFlyingPhysical5510015Power doubles if the user has no held item.
AttractNormalStatus—10015A target of the opposite gender gets infatuated.
Body SlamNormalPhysical851001530% chance to paralyze the target.
Brick BreakFightingPhysical7510015Destroys screens, unless the target is immune.
Bulk UpFightingStatus——20Raises the user's Attack and Defense by 1.
BulldozeGroundPhysical6010020100% chance lower adjacent Pkmn Speed by 1.
Calm MindPsychicStatus——20Raises the user's Sp. Atk and Sp. Def by 1.
CharmFairyStatus—10020Lowers the target's Attack by 2.
ConfideNormalStatus——20Lowers the target's Sp. Atk by 1.
CurseGhostStatus——10Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Defense CurlNormalStatus——40Raises the user's Defense by 1.
Double TeamNormalStatus——15Raises the user's evasiveness by 1.
Double-EdgeNormalPhysical12010015Has 33% recoil.
EarthquakeGroundPhysical10010010Hits adjacent Pokemon. Double damage on Dig.
EndeavorNormalPhysical—1005Lowers the target's HP to the user's HP.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
FlailNormalPhysical—10015More power the less HP the user has left.
FlingDarkPhysical—10010Flings the user's item at the target. Power varies.
FrustrationNormalPhysical—10020Max 102 power at minimum Happiness.
Giga ImpactNormalPhysical150905User cannot move next turn.
Gunk ShotPoisonPhysical12080530% chance to poison the target.
Hidden Power WaterWaterSpecial6010015—
Hyper BeamNormalSpecial150905User cannot move next turn.
Ice SpinnerIcePhysical8010015Ends the effects of terrain.