Komala

Komala

Normal

Base stats

HP65
Atk115
Def65
SpA75
SpD95
Spe65
BST480

Abilities

Primary
Comatose
Secondary
—
Hidden
—

Singles analysis

What this movepool and ability set qualify for under the Singles on Gen 9 role checks used by league synergy and the roster builder.

Base 65 Speed sits in the middle tier: neither a natural revenge killer nor a slow pivot.

Hazard removal

Rapid Spin (premium: +1 Spe)
Rapid Spin
Hazard removal
Rapid Spin

Pivoting

Pivot (U-turn / Volt Switch / Flip Turn / Parting Shot / Chilly Reception)
U-turn

Recovery

Reliable recovery
Wish

Setup

Offensive setup
Swords Dance, Calm Mind, Bulk Up
Defensive setup (Iron Defense / Curse)
Curse

Priority

Sucker Punch (mind-gameable)
Sucker Punch

Status

Yawn

Stallbreak / utility

Knock Off
Substitute (near-universal)
Substitute

Moves — Gen 9

59 of 59 moves

Details
AcrobaticsFlyingPhysical5510015Power doubles if the user has no held item.
Body SlamNormalPhysical851001530% chance to paralyze the target.
Brick BreakFightingPhysical7510015Destroys screens, unless the target is immune.
Bulk UpFightingStatus——20Raises the user's Attack and Defense by 1.
BulldozeGroundPhysical6010020100% chance lower adjacent Pkmn Speed by 1.
Calm MindPsychicStatus——20Raises the user's Sp. Atk and Sp. Def by 1.
CharmFairyStatus—10020Lowers the target's Attack by 2.
CurseGhostStatus——10Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Defense CurlNormalStatus——40Raises the user's Defense by 1.
Double-EdgeNormalPhysical12010015Has 33% recoil.
EarthquakeGroundPhysical10010010Hits adjacent Pokemon. Double damage on Dig.
EndeavorNormalPhysical—1005Lowers the target's HP to the user's HP.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
FlailNormalPhysical—10015More power the less HP the user has left.
FlingDarkPhysical—10010Flings the user's item at the target. Power varies.
Giga ImpactNormalPhysical150905User cannot move next turn.
Gunk ShotPoisonPhysical12080530% chance to poison the target.
Hyper BeamNormalSpecial150905User cannot move next turn.
Ice SpinnerIcePhysical8010015Ends the effects of terrain.
Iron HeadSteelPhysical801001530% chance to make the target flinch.
Knock OffDarkPhysical65100201.5x damage if foe holds an item. Removes item.
Low KickFightingPhysical—10020More power the heavier the target.
Low SweepFightingPhysical6510020100% chance to lower the target's Speed by 1.
Metal ClawSteelPhysical50953510% chance to raise the user's Attack by 1.