Simisear
Fire
In SDL
Base stats
HP75
Atk98
Def63
SpA98
SpD63
Spe101
BST498
Abilities
- Primary
- Gluttony
- Secondary
- —
- Hidden
- Blaze
Singles analysis
What this movepool and ability set qualify for under the Singles on Champions role checks used by league synergy and the roster builder.
Base 101 Speed: fast pivot range (100+).
- Mixed breaker: both attacking stats at 95+, hard to wall on one side.
Recovery
- Rest (near-universal; pairs with Sleep Talk)
- Rest
Setup
- Offensive setup
- Nasty Plot
Priority
- Fake Out (low value in singles)
- Fake Out
Status
- Will-O-Wisp
- Yawn
Stallbreak / utility
- Taunt
- Substitute (near-universal)
- Substitute
Draft record (Champions): Avg finish: 1st of 10 · n=1 season
Moves — Champions
55 of 55 moves
| Details | |||||||
|---|---|---|---|---|---|---|---|
| Acrobatics | Flying | Physical | 55 | 100 | 15 | Power doubles if the user has no held item. | |
| Amnesia | Psychic | Status | — | — | 20 | Raises the user's Sp. Def by 2. | |
| Attract | Normal | Status | — | 100 | 15 | A target of the opposite gender gets infatuated. | |
| Belch | Poison | Special | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. | |
| Bite | Dark | Physical | 60 | 100 | 25 | 30% chance to make the target flinch. | |
| Blaze Kick | Fire | Physical | 85 | 90 | 10 | High critical hit ratio. 10% chance to burn. | |
| Brick Break | Fighting | Physical | 75 | 100 | 15 | Destroys screens, unless the target is immune. | |
| Burning Jealousy | Fire | Special | 70 | 100 | 5 | 100% burns a target that had a stat rise this turn. | |
| Crunch | Dark | Physical | 80 | 100 | 15 | 20% chance to lower the target's Defense by 1. | |
| Dig | Ground | Physical | 80 | 100 | 10 | Digs underground turn 1, strikes turn 2. | |
| Endure | Normal | Status | — | — | 10 | User survives attacks this turn with at least 1 HP. | |
| Facade | Normal | Physical | 70 | 100 | 20 | Power doubles if user is burn/poison/paralyzed. | |
| Fake Out | Normal | Physical | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
| Fire Blast | Fire | Special | 110 | 85 | 5 | 10% chance to burn the target. | |
| Fire Punch | Fire | Physical | 75 | 100 | 15 | 10% chance to burn the target. | |
| Fire Spin | Fire | Special | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | |
| Flame Charge | Fire | Physical | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | |
| Flamethrower | Fire | Special | 90 | 100 | 15 | 10% chance to burn the target. | |
| Flare Blitz | Fire | Physical | 120 | 100 | 15 | Has 33% recoil. 10% chance to burn. Thaws user. | |
| Fling | Dark | Physical | — | 100 | 10 | Flings the user's item at the target. Power varies. | |
| Focus Blast | Fighting | Special | 120 | 70 | 5 | 10% chance to lower the target's Sp. Def by 1. | |
| Giga Impact | Normal | Physical | 150 | 90 | 5 | User cannot move next turn. | |
| Grass Knot | Grass | Special | — | 100 | 20 | More power the heavier the target. | |
| Gunk Shot | Poison | Physical | 120 | 80 | 5 | 30% chance to poison the target. | |
| Heat Wave | Fire | Special | 95 | 90 | 10 | 10% chance to burn the foe(s). |