Celebi
PsychicGrass
In HPL - Battle Connoisseur
Base stats
HP100
Atk100
Def100
SpA100
SpD100
Spe100
BST600
Abilities
- Primary
- Natural Cure
- Secondary
- —
- Hidden
- —
Singles analysis
What this movepool and ability set qualify for under the Singles on National Dex role checks used by league synergy and the roster builder.
Base 100 Speed: Scarf-viable attacker (70 to 100); fast pivot range (100+).
- Mixed breaker: both attacking stats at 95+, hard to wall on one side.
- Physical wall: HP 85+ with Def 100+.
- Special wall: HP 85+ with SpD 100+.
- Sweeper candidate: has setup and the Speed, a Speed boost, or the bulk to use it.
Hazards
- Stealth Rock
Pivoting
- Pivot (U-turn / Volt Switch / Flip Turn / Parting Shot / Chilly Reception)
- U-turn
- Baton Pass
Recovery
- Reliable recovery
- Recover, Synthesis
- Rest (near-universal; pairs with Sleep Talk)
- Rest
Cleric
- Cleric (Heal Bell / Aromatherapy / Healing Wish / Lunar Dance)
- Heal Bell, Healing Wish
Setup
- Offensive setup
- Swords Dance, Nasty Plot, Calm Mind
- Defensive setup (Iron Defense / Curse)
- Curse
Priority
- Sucker Punch (mind-gameable)
- Sucker Punch
- Grassy Glide (terrain-gated)
- Grassy Glide
Status
- Toxic
- Paralysis (Thunder Wave / Glare / Nuzzle)
- Thunder Wave
Stallbreak / utility
- Trick / Switcheroo
- Trick
- Substitute (near-universal)
- Substitute
- Leech Seed
- Chip / utility (Pain Split / Future Sight / Corrosive Gas)
- Future Sight
Screens
- Screens (near-universal movepool)
- Reflect, Light Screen
Defense abilities
- Defensive ability
- Natural Cure
Moves — National Dex
105 of 105 moves
| Details | |||||||
|---|---|---|---|---|---|---|---|
| Aerial Ace | Flying | Physical | 60 | — | 20 | This move does not check accuracy. | |
| Ally Switch | Psychic | Status | — | — | 15 | User and ally swap positions; using again can fail. | |
| Ancient Power | Rock | Special | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | |
| Aura Sphere | Fighting | Special | 80 | — | 20 | This move does not check accuracy. | |
| Baton Pass | Normal | Status | — | — | 40 | User switches, passing stat changes and more. | |
| Calm Mind | Psychic | Status | — | — | 20 | Raises the user's Sp. Atk and Sp. Def by 1. | |
| Charge Beam | Electric | Special | 50 | 90 | 10 | 70% chance to raise the user's Sp. Atk by 1. | |
| Confide | Normal | Status | — | — | 20 | Lowers the target's Sp. Atk by 1. | |
| Confusion | Psychic | Special | 50 | 100 | 25 | 10% chance to confuse the target. | |
| Curse | Ghost | Status | — | — | 10 | Curses if Ghost, else -1 Spe, +1 Atk, +1 Def. | |
| Cut | Normal | Physical | 50 | 95 | 30 | No additional effect. | |
| Dazzling Gleam | Fairy | Special | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | |
| Defense Curl | Normal | Status | — | — | 40 | Raises the user's Defense by 1. | |
| Detect | Fighting | Status | — | — | 5 | Prevents moves from affecting the user this turn. | |
| Double Team | Normal | Status | — | — | 15 | Raises the user's evasiveness by 1. | |
| Double-Edge | Normal | Physical | 120 | 100 | 15 | Has 33% recoil. | |
| Dream Eater | Psychic | Special | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
| Dual Wingbeat | Flying | Physical | 40 | 90 | 10 | Hits 2 times in one turn. | |
| Earth Power | Ground | Special | 90 | 100 | 10 | 10% chance to lower the target's Sp. Def by 1. | |
| Echoed Voice | Normal | Special | 40 | 100 | 15 | Power increases when used on consecutive turns. | |
| Endure | Normal | Status | — | — | 10 | User survives attacks this turn with at least 1 HP. | |
| Energy Ball | Grass | Special | 90 | 100 | 10 | 10% chance to lower the target's Sp. Def by 1. | |
| Expanding Force | Psychic | Special | 80 | 100 | 10 | User on Psychic Terrain: 1.5x power, hits foes. | |
| Facade | Normal | Physical | 70 | 100 | 20 | Power doubles if user is burn/poison/paralyzed. | |
| Flash | Normal | Status | — | 100 | 20 | Lowers the target's accuracy by 1. |