Pichu

Pichu

Electric

In HPL - Battle Connoisseur

1 pts1 ptsAvailableBack to the pool

Base stats

HP20
Atk40
Def15
SpA35
SpD35
Spe60
BST205

Abilities

Primary
Static
Secondary
—
Hidden
Lightning Rod

Doubles analysis

What this movepool and ability set qualify for under the Doubles on National Dex role checks used by league synergy and the roster builder.

Base 60 Speed: slow support, moves last for redirection and fits Trick Room teams.

Speed control

Icy Wind / Electroweb
Electroweb
Thunder Wave

Redirection

Redirection
Follow Me

Tempo / support

Fake Out
Helping Hand

Disruption

Encore

Pivoting

Pivot (U-turn/Volt Switch/Flip Turn)
Volt Switch

Screens

Screens
Reflect, Light Screen

Moves — National Dex

87 of 87 moves

Details
AttractNormalStatus—10015A target of the opposite gender gets infatuated.
BestowNormalStatus——15User passes its held item to the target.
BideNormalPhysical——10Waits 2 turns; deals double the damage taken.
Body SlamNormalPhysical851001530% chance to paralyze the target.
CaptivateNormalStatus—10020Lowers the foe(s) Sp. Atk by 2 if opposite gender.
ChargeElectricStatus——20+1 SpD, user's next Electric move 2x power.
Charge BeamElectricSpecial50901070% chance to raise the user's Sp. Atk by 1.
CharmFairyStatus—10020Lowers the target's Attack by 2.
ConfideNormalStatus——20Lowers the target's Sp. Atk by 1.
CounterFightingPhysical—10020If hit by physical attack, returns double damage.
CovetNormalPhysical6010025If the user has no item, it steals the target's.
CurseGhostStatus——10Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Defense CurlNormalStatus——40Raises the user's Defense by 1.
DetectFightingStatus——5Prevents moves from affecting the user this turn.
Disarming VoiceFairySpecial40—15This move does not check accuracy. Hits foes.
Double SlapNormalPhysical158510Hits 2-5 times in one turn.
Double TeamNormalStatus——15Raises the user's evasiveness by 1.
Double-EdgeNormalPhysical12010015Has 33% recoil.
Echoed VoiceNormalSpecial4010015Power increases when used on consecutive turns.
Electric TerrainElectricStatus——105 turns. Grounded: +Electric power, can't sleep.
Electro BallElectricSpecial—10010More power the faster the user is than the target.
ElectrowebElectricSpecial559515100% chance to lower the foe(s) Speed by 1.
EncoreNormalStatus—1005Target repeats its last move for its next 3 turns.
EndeavorNormalPhysical—1005Lowers the target's HP to the user's HP.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.