Mawile-Mega
SteelFairy
Base stats
HP50
Atk105
Def125
SpA55
SpD95
Spe50
BST480
Abilities
- Primary
- Huge Power
- Secondary
- —
- Hidden
- —
Singles analysis
What this movepool and ability set qualify for under the Singles on National Dex role checks used by league synergy and the roster builder.
Base 50 Speed: slow pivot range (60 or under).
- Wallbreaker: Atk or SpA clears the 120 bar (105 with a breaker ability).
Hazards
- Stealth Rock
Pivoting
- Baton Pass
Recovery
- Rest (near-universal; pairs with Sleep Talk)
- Rest
Setup
- Offensive setup
- Swords Dance
- Defensive setup (Iron Defense / Curse)
- Iron Defense
Priority
- Sucker Punch (mind-gameable)
- Sucker Punch
Status
- Toxic
- Status chance riders (minor)
- Sludge Bomb
Stallbreak / utility
- Knock Off
- Taunt
- Substitute (near-universal)
- Substitute
- Chip / utility (Pain Split / Future Sight / Corrosive Gas)
- Pain Split
Offense abilities
- Offensive ability
- Huge Power
Moves — National Dex
109 of 109 moves
| Details | |||||||
|---|---|---|---|---|---|---|---|
| Ancient Power | Rock | Special | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | |
| Assurance | Dark | Physical | 60 | 100 | 10 | Power doubles if target was damaged this turn. | |
| Astonish | Ghost | Physical | 30 | 100 | 15 | 30% chance to make the target flinch. | |
| Attract | Normal | Status | — | 100 | 15 | A target of the opposite gender gets infatuated. | |
| Baton Pass | Normal | Status | — | — | 40 | User switches, passing stat changes and more. | |
| Bite | Dark | Physical | 60 | 100 | 25 | 30% chance to make the target flinch. | |
| Body Slam | Normal | Physical | 85 | 100 | 15 | 30% chance to paralyze the target. | |
| Brick Break | Fighting | Physical | 75 | 100 | 15 | Destroys screens, unless the target is immune. | |
| Brutal Swing | Dark | Physical | 60 | 100 | 20 | No additional effect. Hits adjacent Pokemon. | |
| Captivate | Normal | Status | — | 100 | 20 | Lowers the foe(s) Sp. Atk by 2 if opposite gender. | |
| Charge Beam | Electric | Special | 50 | 90 | 10 | 70% chance to raise the user's Sp. Atk by 1. | |
| Confide | Normal | Status | — | — | 20 | Lowers the target's Sp. Atk by 1. | |
| Counter | Fighting | Physical | — | 100 | 20 | If hit by physical attack, returns double damage. | |
| Crunch | Dark | Physical | 80 | 100 | 15 | 20% chance to lower the target's Defense by 1. | |
| Dark Pulse | Dark | Special | 80 | 100 | 15 | 20% chance to make the target flinch. | |
| Double Team | Normal | Status | — | — | 15 | Raises the user's evasiveness by 1. | |
| Double-Edge | Normal | Physical | 120 | 100 | 15 | Has 33% recoil. | |
| Draining Kiss | Fairy | Special | 50 | 100 | 10 | User recovers 75% of the damage dealt. | |
| Dynamic Punch | Fighting | Physical | 100 | 50 | 5 | 100% chance to confuse the target. | |
| Embargo | Dark | Status | — | 100 | 15 | For 5 turns, the target's item has no effect. | |
| Endure | Normal | Status | — | — | 10 | User survives attacks this turn with at least 1 HP. | |
| Facade | Normal | Physical | 70 | 100 | 20 | Power doubles if user is burn/poison/paralyzed. | |
| Fairy Wind | Fairy | Special | 40 | 100 | 30 | No additional effect. | |
| Fake Tears | Dark | Status | — | 100 | 20 | Lowers the target's Sp. Def by 2. | |
| False Swipe | Normal | Physical | 40 | 100 | 40 | Always leaves the target with at least 1 HP. |