Darmanitan

Darmanitan

Fire

In SDL

9 pts9 ptsAvailableBack to the pool

Base stats

HP105
Atk140
Def55
SpA30
SpD55
Spe95
BST480

Abilities

Primary
Sheer Force
Secondary
—
Hidden
Zen Mode

Singles analysis

What this movepool and ability set qualify for under the Singles on National Dex role checks used by league synergy and the roster builder.

Base 95 Speed: Scarf-viable attacker (70 to 100).

  • Wallbreaker: Atk or SpA clears the 120 bar (105 with a breaker ability).

Pivoting

Pivot (U-turn / Volt Switch / Flip Turn / Parting Shot / Chilly Reception)
U-turn

Recovery

Rest (near-universal; pairs with Sleep Talk)
Rest

Setup

Offensive setup
Bulk Up, Belly Drum
Defensive setup (Iron Defense / Curse)
Iron Defense

Status

Toxic
Will-O-Wisp
Yawn

Anti-setup

Phazing (Whirlwind / Roar / Dragon Tail / Circle Throw)
Roar
Encore

Stallbreak / utility

Taunt
Trick / Switcheroo
Trick
Substitute (near-universal)
Substitute
Chip / utility (Pain Split / Future Sight / Corrosive Gas)
Future Sight

Offense abilities

Offensive ability
Sheer Force

Moves — National Dex

93 of 93 moves

Details
AttractNormalStatus—10015A target of the opposite gender gets infatuated.
Belly DrumNormalStatus——10User loses 50% max HP. Maximizes Attack.
BiteDarkPhysical601002530% chance to make the target flinch.
Body PressFightingPhysical8010010Uses user's Def stat as Atk in damage calculation.
Body SlamNormalPhysical851001530% chance to paralyze the target.
Brick BreakFightingPhysical7510015Destroys screens, unless the target is immune.
Bulk UpFightingStatus——20Raises the user's Attack and Defense by 1.
BulldozeGroundPhysical6010020100% chance lower adjacent Pkmn Speed by 1.
Burning JealousyFireSpecial701005100% burns a target that had a stat rise this turn.
ConfideNormalStatus——20Lowers the target's Sp. Atk by 1.
DigGroundPhysical8010010Digs underground turn 1, strikes turn 2.
Double TeamNormalStatus——15Raises the user's evasiveness by 1.
EarthquakeGroundPhysical10010010Hits adjacent Pokemon. Double damage on Dig.
EmberFireSpecial401002510% chance to burn the target.
EncoreNormalStatus—1005Target repeats its last move for its next 3 turns.
EndeavorNormalPhysical—1005Lowers the target's HP to the user's HP.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
Expanding ForcePsychicSpecial8010010User on Psychic Terrain: 1.5x power, hits foes.
ExtrasensoryPsychicSpecial801002010% chance to make the target flinch.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
Fire BlastFireSpecial11085510% chance to burn the target.
Fire FangFirePhysical65951510% chance to burn. 10% chance to flinch.
Fire PunchFirePhysical751001510% chance to burn the target.
Fire SpinFireSpecial358515Traps and damages the target for 4-5 turns.
Flame ChargeFirePhysical5010020100% chance to raise the user's Speed by 1.