Wimpod
BugWater
In SDL
Base stats
HP25
Atk35
Def40
SpA20
SpD30
Spe80
BST230
Abilities
- Primary
- Wimp Out
- Secondary
- —
- Hidden
- —
Singles analysis
What this movepool and ability set qualify for under the Singles on National Dex role checks used by league synergy and the roster builder.
Base 80 Speed sits in the middle tier: neither a natural revenge killer nor a slow pivot.
Hazards
- Spikes
Recovery
- Rest (near-universal; pairs with Sleep Talk)
- Rest
Priority
- Priority
- Aqua Jet
Status
- Toxic
- Status chance riders (minor)
- Scald
Stallbreak / utility
- Taunt
- Substitute (near-universal)
- Substitute
Moves — National Dex
38 of 38 moves
| Details | |||||||
|---|---|---|---|---|---|---|---|
| Aqua Jet | Water | Physical | 40 | 100 | 20 | Usually goes first. | |
| Assurance | Dark | Physical | 60 | 100 | 10 | Power doubles if target was damaged this turn. | |
| Attract | Normal | Status | — | 100 | 15 | A target of the opposite gender gets infatuated. | |
| Bug Buzz | Bug | Special | 90 | 100 | 10 | 10% chance to lower the target's Sp. Def by 1. | |
| Confide | Normal | Status | — | — | 20 | Lowers the target's Sp. Atk by 1. | |
| Defense Curl | Normal | Status | — | — | 40 | Raises the user's Defense by 1. | |
| Double Team | Normal | Status | — | — | 15 | Raises the user's evasiveness by 1. | |
| Endure | Normal | Status | — | — | 10 | User survives attacks this turn with at least 1 HP. | |
| Facade | Normal | Physical | 70 | 100 | 20 | Power doubles if user is burn/poison/paralyzed. | |
| Frustration | Normal | Physical | — | 100 | 20 | Max 102 power at minimum Happiness. | |
| Hail | Ice | Status | — | — | 10 | For 5 turns, hail crashes down. | |
| Harden | Normal | Status | — | — | 30 | Raises the user's Defense by 1. | |
| Hidden Power Water | Water | Special | 60 | 100 | 15 | — | |
| Leech Life | Bug | Physical | 80 | 100 | 10 | User recovers 50% of the damage dealt. | |
| Metal Claw | Steel | Physical | 50 | 95 | 35 | 10% chance to raise the user's Attack by 1. | |
| Mud Shot | Ground | Special | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
| Protect | Normal | Status | — | — | 10 | Prevents moves from affecting the user this turn. | |
| Rain Dance | Water | Status | — | — | 5 | For 5 turns, heavy rain powers Water moves. | |
| Rest | Psychic | Status | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
| Return | Normal | Physical | — | 100 | 20 | Max 102 power at maximum Happiness. | |
| Rollout | Rock | Physical | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | |
| Round | Normal | Special | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
| Sand Attack | Ground | Status | — | 100 | 15 | Lowers the target's accuracy by 1. | |
| Scald | Water | Special | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | |
| Screech | Normal | Status | — | 85 | 40 | Lowers the target's Defense by 2. |