Cacturne

Cacturne

GrassDark

Base stats

HP70
Atk115
Def60
SpA115
SpD60
Spe55
BST475

Abilities

Primary
Sand Veil
Secondary
—
Hidden
Water Absorb

Singles analysis

What this movepool and ability set qualify for under the Singles on Gen 9 role checks used by league synergy and the roster builder.

Base 55 Speed: slow pivot range (60 or under).

  • Mixed breaker: both attacking stats at 95+, hard to wall on one side.

Hazards

Spikes
Toxic Spikes

Recovery

Rest (near-universal; pairs with Sleep Talk)
Rest

Setup

Offensive setup
Swords Dance, Nasty Plot
Defensive setup (Iron Defense / Curse)
Curse

Priority

Sucker Punch (mind-gameable)
Sucker Punch
Grassy Glide (terrain-gated)
Grassy Glide

Anti-setup

Encore

Stallbreak / utility

Knock Off
Taunt
Trick / Switcheroo
Switcheroo
Substitute (near-universal)
Substitute
Leech Seed

Defense abilities

Defensive ability
Water Absorb

Moves — Gen 9

81 of 81 moves

Details
AbsorbGrassSpecial2010025User recovers 50% of the damage dealt.
AcidPoisonSpecial401003010% chance to lower the foe(s) Sp. Def by 1.
BelchPoisonSpecial1209010Cannot be selected until the user eats a Berry.
BlockNormalStatus——5Prevents the target from switching out.
Body SlamNormalPhysical851001530% chance to paralyze the target.
Brick BreakFightingPhysical7510015Destroys screens, unless the target is immune.
BulldozeGroundPhysical6010020100% chance lower adjacent Pkmn Speed by 1.
Bullet SeedGrassPhysical2510030Hits 2-5 times in one turn.
Cotton SporeGrassStatus—10040Lowers the target's Speed by 2.
CounterFightingPhysical—10020If hit by physical attack, returns double damage.
CurseGhostStatus——10Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Dark PulseDarkSpecial801001520% chance to make the target flinch.
Destiny BondGhostStatus——5If an opponent knocks out the user, it also faints.
DigGroundPhysical8010010Digs underground turn 1, strikes turn 2.
DisableNormalStatus—10020For 4 turns, disables the target's last move used.
Drain PunchFightingPhysical7510010User recovers 50% of the damage dealt.
EncoreNormalStatus—1005Target repeats its last move for its next 3 turns.
EndeavorNormalPhysical—1005Lowers the target's HP to the user's HP.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
Energy BallGrassSpecial901001010% chance to lower the target's Sp. Def by 1.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
Fell StingerBugPhysical5010025Raises user's Attack by 3 if this KOes the target.
FlingDarkPhysical—10010Flings the user's item at the target. Power varies.
Focus BlastFightingSpecial12070510% chance to lower the target's Sp. Def by 1.
Focus PunchFightingPhysical15010020Fails if the user takes damage before it hits.