Stunfisk
GroundElectric
In TBT Season 7
Base stats
HP109
Atk66
Def84
SpA81
SpD99
Spe32
BST471
Abilities
- Primary
- Static
- Secondary
- Limber
- Hidden
- Sand Veil
Singles analysis
What this movepool and ability set qualify for under the Singles on National Dex role checks used by league synergy and the roster builder.
Base 32 Speed: slow pivot range (60 or under).
Hazards
- Stealth Rock
Recovery
- Rest (near-universal; pairs with Sleep Talk)
- Rest
Setup
- Defensive setup (Iron Defense / Curse)
- Curse
Priority
- Sucker Punch (mind-gameable)
- Sucker Punch
Status
- Toxic
- Paralysis (Thunder Wave / Glare / Nuzzle)
- Thunder Wave
- Yawn
- Status chance riders (minor)
- Scald, Sludge Bomb, Discharge
Stallbreak / utility
- Substitute (near-universal)
- Substitute
- Chip / utility (Pain Split / Future Sight / Corrosive Gas)
- Pain Split
Moves — National Dex
74 of 74 moves
| Details | |||||||
|---|---|---|---|---|---|---|---|
| Aqua Tail | Water | Physical | 90 | 90 | 10 | No additional effect. | |
| Astonish | Ghost | Physical | 30 | 100 | 15 | 30% chance to make the target flinch. | |
| Attract | Normal | Status | — | 100 | 15 | A target of the opposite gender gets infatuated. | |
| Bide | Normal | Physical | — | — | 10 | Waits 2 turns; deals double the damage taken. | |
| Bounce | Flying | Physical | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | |
| Bulldoze | Ground | Physical | 60 | 100 | 20 | 100% chance lower adjacent Pkmn Speed by 1. | |
| Camouflage | Normal | Status | — | — | 20 | Changes user's type by terrain (default Normal). | |
| Charge | Electric | Status | — | — | 20 | +1 SpD, user's next Electric move 2x power. | |
| Confide | Normal | Status | — | — | 20 | Lowers the target's Sp. Atk by 1. | |
| Curse | Ghost | Status | — | — | 10 | Curses if Ghost, else -1 Spe, +1 Atk, +1 Def. | |
| Dig | Ground | Physical | 80 | 100 | 10 | Digs underground turn 1, strikes turn 2. | |
| Discharge | Electric | Special | 80 | 100 | 15 | 30% chance to paralyze adjacent Pokemon. | |
| Double Team | Normal | Status | — | — | 15 | Raises the user's evasiveness by 1. | |
| Earth Power | Ground | Special | 90 | 100 | 10 | 10% chance to lower the target's Sp. Def by 1. | |
| Earthquake | Ground | Physical | 100 | 100 | 10 | Hits adjacent Pokemon. Double damage on Dig. | |
| Eerie Impulse | Electric | Status | — | 100 | 15 | Lowers the target's Sp. Atk by 2. | |
| Electric Terrain | Electric | Status | — | — | 10 | 5 turns. Grounded: +Electric power, can't sleep. | |
| Electroweb | Electric | Special | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
| Endeavor | Normal | Physical | — | 100 | 5 | Lowers the target's HP to the user's HP. | |
| Endure | Normal | Status | — | — | 10 | User survives attacks this turn with at least 1 HP. | |
| Facade | Normal | Physical | 70 | 100 | 20 | Power doubles if user is burn/poison/paralyzed. | |
| Fissure | Ground | Physical | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | |
| Flail | Normal | Physical | — | 100 | 15 | More power the less HP the user has left. | |
| Flash | Normal | Status | — | 100 | 20 | Lowers the target's accuracy by 1. | |
| Foul Play | Dark | Physical | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. |