Yanma
BugFlying
In HPL - Battle Connoisseur
Base stats
HP65
Atk65
Def45
SpA75
SpD45
Spe95
BST390
Abilities
- Primary
- Speed Boost
- Secondary
- Compound Eyes
- Hidden
- Frisk
Doubles analysis
What this movepool and ability set qualify for under the Doubles on Gen 9 role checks used by league synergy and the roster builder.
Base 95 Speed: mid-speed support, acts before slower bruisers without a speed plan.
Speed control
- Tailwind
Pivoting
- Pivot (U-turn/Volt Switch/Flip Turn)
- U-turn
Disruption
- Sleep (Spore/Powder/etc.)
- Hypnosis
Moves — Gen 9
44 of 44 moves
| Details | |||||||
|---|---|---|---|---|---|---|---|
| Aerial Ace | Flying | Physical | 60 | — | 20 | This move does not check accuracy. | |
| Air Cutter | Flying | Special | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | |
| Air Slash | Flying | Special | 75 | 95 | 15 | 30% chance to make the target flinch. | |
| Ancient Power | Rock | Special | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | |
| Bug Bite | Bug | Physical | 60 | 100 | 20 | User steals and eats the target's Berry. | |
| Bug Buzz | Bug | Special | 90 | 100 | 10 | 10% chance to lower the target's Sp. Def by 1. | |
| Detect | Fighting | Status | — | — | 5 | Prevents moves from affecting the user this turn. | |
| Double Team | Normal | Status | — | — | 15 | Raises the user's evasiveness by 1. | |
| Double-Edge | Normal | Physical | 120 | 100 | 15 | Has 33% recoil. | |
| Endure | Normal | Status | — | — | 10 | User survives attacks this turn with at least 1 HP. | |
| Facade | Normal | Physical | 70 | 100 | 20 | Power doubles if user is burn/poison/paralyzed. | |
| Feint | Normal | Physical | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
| Giga Drain | Grass | Special | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
| Hypnosis | Psychic | Status | — | 60 | 20 | Causes the target to fall asleep. | |
| Leech Life | Bug | Physical | 80 | 100 | 10 | User recovers 50% of the damage dealt. | |
| Lunge | Bug | Physical | 80 | 100 | 15 | 100% chance to lower the target's Attack by 1. | |
| Pounce | Bug | Physical | 50 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
| Protect | Normal | Status | — | — | 10 | Prevents moves from affecting the user this turn. | |
| Psych Up | Normal | Status | — | — | 10 | Copies the target's current stat stages. | |
| Psychic | Psychic | Special | 90 | 100 | 10 | 10% chance to lower the target's Sp. Def by 1. | |
| Psychic Noise | Psychic | Special | 75 | 100 | 10 | For 2 turns, the target is prevented from healing. | |
| Quick Attack | Normal | Physical | 40 | 100 | 30 | Usually goes first. | |
| Rest | Psychic | Status | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
| Reversal | Fighting | Physical | — | 100 | 15 | More power the less HP the user has left. | |
| Screech | Normal | Status | — | 85 | 40 | Lowers the target's Defense by 2. |