Mismagius

Mismagius

Ghost

In HPL - Battle Connoisseur

7 pts7 ptsAvailableBack to the pool

Base stats

HP60
Atk60
Def60
SpA105
SpD105
Spe105
BST495

Abilities

Primary
Levitate
Secondary
—
Hidden
—

Doubles analysis

What this movepool and ability set qualify for under the Doubles on Gen 9 role checks used by league synergy and the roster builder.

Base 105 Speed: naturally fast attacker, no speed control needed.

Speed control

Trick Room
Icy Wind / Electroweb
Icy Wind
Thunder Wave

Tempo / support

Helping Hand

Disruption

Taunt
Will-O-Wisp

Moves — Gen 9

71 of 71 moves

Details
AstonishGhostPhysical301001530% chance to make the target flinch.
Burning JealousyFireSpecial701005100% burns a target that had a stat rise this turn.
Calm MindPsychicStatus——20Raises the user's Sp. Atk and Sp. Def by 1.
Charge BeamElectricSpecial50901070% chance to raise the user's Sp. Atk by 1.
CharmFairyStatus—10020Lowers the target's Attack by 2.
Confuse RayGhostStatus—10010Confuses the target.
ConfusionPsychicSpecial501002510% chance to confuse the target.
CurseGhostStatus——10Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Dark PulseDarkSpecial801001520% chance to make the target flinch.
Dazzling GleamFairySpecial8010010No additional effect. Hits adjacent foes.
Destiny BondGhostStatus——5If an opponent knocks out the user, it also faints.
Draining KissFairySpecial5010010User recovers 75% of the damage dealt.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
Energy BallGrassSpecial901001010% chance to lower the target's Sp. Def by 1.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
Fake TearsDarkStatus—10020Lowers the target's Sp. Def by 2.
Foul PlayDarkPhysical9510015Uses target's Attack stat in damage calculation.
Future SightPsychicSpecial12010010Hits two turns after being used.
Giga ImpactNormalPhysical150905User cannot move next turn.
Grass KnotGrassSpecial—10020More power the heavier the target.
GrowlNormalStatus—10040Lowers the foe(s) Attack by 1.
Helping HandNormalStatus——20One adjacent ally's move power is 1.5x this turn.
HexGhostSpecial6510010Power doubles if the target has a status ailment.
Hyper BeamNormalSpecial150905User cannot move next turn.
Hyper VoiceNormalSpecial9010010No additional effect. Hits adjacent foes.