Reshiram

Reshiram

DragonFire

Base stats

HP100
Atk120
Def100
SpA150
SpD120
Spe90
BST680

Abilities

Primary
Turboblaze
Secondary
—
Hidden
—

Doubles analysis

What this movepool and ability set qualify for under the Doubles on National Dex role checks used by league synergy and the roster builder.

Base 90 Speed: Tailwind tier, doubled Speed clears 140.

Speed control

Tailwind

Tempo / support

Helping Hand

Disruption

Will-O-Wisp

Screens

Screens
Reflect, Light Screen

Moves — National Dex

92 of 92 moves

Details
Ancient PowerRockSpecial60100510% chance to raise all stats by 1 (not acc/eva).
Blue FlareFireSpecial13085520% chance to burn the target.
Body PressFightingPhysical8010010Uses user's Def stat as Atk in damage calculation.
Body SlamNormalPhysical851001530% chance to paralyze the target.
Breaking SwipeDragonPhysical6010015100% chance to lower the foe(s) Attack by 1.
Brutal SwingDarkPhysical6010020No additional effect. Hits adjacent Pokemon.
ConfideNormalStatus——20Lowers the target's Sp. Atk by 1.
CrunchDarkPhysical801001520% chance to lower the target's Defense by 1.
CutNormalPhysical509530No additional effect.
DefogFlyingStatus——15-1 evasion; ends user and target hazards/terrain.
Double TeamNormalStatus——15Raises the user's evasiveness by 1.
Double-EdgeNormalPhysical12010015Has 33% recoil.
Draco MeteorDragonSpecial130905Lowers the user's Sp. Atk by 2.
Dragon BreathDragonSpecial601002030% chance to paralyze the target.
Dragon CheerDragonStatus——15Ally: Crit ratio +1, or +2 if ally is Dragon type.
Dragon ClawDragonPhysical8010015No additional effect.
Dragon DanceDragonStatus——20Raises the user's Attack and Speed by 1.
Dragon PulseDragonSpecial8510010No additional effect.
Dragon RageDragonSpecial—10010Deals 40 HP of damage to the target.
Dragon TailDragonPhysical609010Forces the target to switch to a random ally.
Dual WingbeatFlyingPhysical409010Hits 2 times in one turn.
Earth PowerGroundSpecial901001010% chance to lower the target's Sp. Def by 1.
Echoed VoiceNormalSpecial4010015Power increases when used on consecutive turns.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
ExtrasensoryPsychicSpecial801002010% chance to make the target flinch.