Typhlosion

Typhlosion

Fire

In Itan fun leagues

5 pts5 ptsAvailableBack to the pool

Base stats

HP78
Atk84
Def78
SpA109
SpD85
Spe100
BST534

Abilities

Primary
Blaze
Secondary
—
Hidden
Flash Fire

Singles analysis

What this movepool and ability set qualify for under the Singles on Gen 9 role checks used by league synergy and the roster builder.

Base 100 Speed: Scarf-viable attacker (70 to 100); fast pivot range (100+).

Recovery

Rest (near-universal; pairs with Sleep Talk)
Rest

Setup

Defensive setup (Iron Defense / Curse)
Curse

Priority

Priority
Quick Attack

Status

Will-O-Wisp
Status chance riders (minor)
Lava Plume

Anti-setup

Phazing (Whirlwind / Roar / Dragon Tail / Circle Throw)
Roar

Stallbreak / utility

Substitute (near-universal)
Substitute

Defense abilities

Defensive ability
Flash Fire

Moves — Gen 9

71 of 71 moves

Details
Aerial AceFlyingPhysical60—20This move does not check accuracy.
Blast BurnFireSpecial150905User cannot move next turn.
Body SlamNormalPhysical851001530% chance to paralyze the target.
Brick BreakFightingPhysical7510015Destroys screens, unless the target is immune.
BulldozeGroundPhysical6010020100% chance lower adjacent Pkmn Speed by 1.
Burning JealousyFireSpecial701005100% burns a target that had a stat rise this turn.
CovetNormalPhysical6010025If the user has no item, it steals the target's.
CurseGhostStatus——10Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Defense CurlNormalStatus——40Raises the user's Defense by 1.
DigGroundPhysical8010010Digs underground turn 1, strikes turn 2.
Double KickFightingPhysical3010030Hits 2 times in one turn.
Double-EdgeNormalPhysical12010015Has 33% recoil.
EarthquakeGroundPhysical10010010Hits adjacent Pokemon. Double damage on Dig.
EmberFireSpecial401002510% chance to burn the target.
EndeavorNormalPhysical—1005Lowers the target's HP to the user's HP.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
EruptionFireSpecial1501005Less power as user's HP decreases. Hits foe(s).
ExtrasensoryPsychicSpecial801002010% chance to make the target flinch.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
Fire BlastFireSpecial11085510% chance to burn the target.
Fire FangFirePhysical65951510% chance to burn. 10% chance to flinch.
Fire PledgeFireSpecial8010010Use with Grass or Water Pledge for added effect.
Fire PunchFirePhysical751001510% chance to burn the target.
Fire SpinFireSpecial358515Traps and damages the target for 4-5 turns.
Flame ChargeFirePhysical5010020100% chance to raise the user's Speed by 1.