Suicune

Suicune

Water

In HPL - Battle Connoisseur

10 pts10 ptsAvailableBack to the pool

Base stats

HP100
Atk75
Def115
SpA90
SpD115
Spe85
BST580

Abilities

Primary
Pressure
Secondary
—
Hidden
Inner Focus

Singles analysis

What this movepool and ability set qualify for under the Singles on Gen 9 role checks used by league synergy and the roster builder.

Base 85 Speed sits in the middle tier: neither a natural revenge killer nor a slow pivot.

  • Physical wall: HP 85+ with Def 100+.
  • Special wall: HP 85+ with SpD 100+.

Recovery

Rest (near-universal; pairs with Sleep Talk)
Rest

Setup

Offensive setup
Calm Mind
Speed setup (Agility / Rock Polish / Autotomize)
Agility

Priority

Priority
Extreme Speed

Status

Status chance riders (minor)
Scald

Anti-setup

Phazing (Whirlwind / Roar / Dragon Tail / Circle Throw)
Roar

Stallbreak / utility

Substitute (near-universal)
Substitute

Moves — Gen 9

50 of 50 moves

Details
AgilityPsychicStatus——30Raises the user's Speed by 2.
Air SlashFlyingSpecial75951530% chance to make the target flinch.
AvalancheIcePhysical6010010Power doubles if user is damaged by the target.
BiteDarkPhysical601002530% chance to make the target flinch.
BlizzardIceSpecial11070510% chance to freeze foe(s). Can't miss in Snow.
Body SlamNormalPhysical851001530% chance to paralyze the target.
Calm MindPsychicStatus——20Raises the user's Sp. Atk and Sp. Def by 1.
Chilling WaterWaterSpecial5010020100% chance to lower the target's Attack by 1.
CrunchDarkPhysical801001520% chance to lower the target's Defense by 1.
Double-EdgeNormalPhysical12010015Has 33% recoil.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
ExtrasensoryPsychicSpecial801002010% chance to make the target flinch.
Extreme SpeedNormalPhysical801005Nearly always goes first.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
Giga ImpactNormalPhysical150905User cannot move next turn.
GustFlyingSpecial4010035Power doubles during Bounce, Fly, and Sky Drop.
Helping HandNormalStatus——20One adjacent ally's move power is 1.5x this turn.
Hydro PumpWaterSpecial110805No additional effect.
Hyper BeamNormalSpecial150905User cannot move next turn.
Ice BeamIceSpecial901001010% chance to freeze the target.
Ice FangIcePhysical65951510% chance to freeze. 10% chance to flinch.
Icy WindIceSpecial559515100% chance to lower the foe(s) Speed by 1.
Iron HeadSteelPhysical801001530% chance to make the target flinch.
LeerNormalStatus—10030Lowers the foe(s) Defense by 1.
LiquidationWaterPhysical851001020% chance to lower the target's Defense by 1.