Meltan

Meltan

Steel

Base stats

HP46
Atk65
Def65
SpA55
SpD35
Spe34
BST300

Abilities

Primary
Magnet Pull
Secondary
—
Hidden
—

Doubles analysis

What this movepool and ability set qualify for under the Doubles on National Dex role checks used by league synergy and the roster builder.

Base 34 Speed: slow support, moves last for redirection and fits Trick Room teams.

Speed control

Thunder Wave

Moves — National Dex

20 of 20 moves

Details
Acid ArmorPoisonStatus——20Raises the user's Defense by 2.
EndureNormalStatus——10User survives attacks this turn with at least 1 HP.
FacadeNormalPhysical7010020Power doubles if user is burn/poison/paralyzed.
Flash CannonSteelSpecial801001010% chance to lower the target's Sp. Def by 1.
Gyro BallSteelPhysical—1005More power the slower the user than the target.
HardenNormalStatus——30Raises the user's Defense by 1.
HeadbuttNormalPhysical701001530% chance to make the target flinch.
Iron DefenseSteelStatus——15Raises the user's Defense by 2.
ProtectNormalStatus——10Prevents moves from affecting the user this turn.
RestPsychicStatus——5User sleeps 2 turns and restores HP and status.
RoundNormalSpecial6010015Power doubles if others used Round this turn.
Sleep TalkNormalStatus——10User must be asleep. Uses another known move.
SnoreNormalSpecial5010015User must be asleep. 30% chance to flinch target.
Steel BeamSteelSpecial140955User loses 50% max HP.
SubstituteNormalStatus——10User takes 1/4 its max HP to put in a substitute.
Tail WhipNormalStatus—10030Lowers the foe(s) Defense by 1.
Thunder ShockElectricSpecial401003010% chance to paralyze the target.
Thunder WaveElectricStatus—9020Paralyzes the target.
ThunderboltElectricSpecial901001510% chance to paralyze the target.
ToxicPoisonStatus—9010Badly poisons the target. Poison types can't miss.